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1010music Bitbox Micro 1.0.7 User Manual

1010music Bitbox Micro 1.0.7
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Tips for Synchronizing Clips:
Make sure your WAV le starts at the beginning of a measure and ends at end of
a measure. There should be no blank space at either end and it should loop
cleanly at full length.
Help bitbox micro determine the beat count. Bitbox micro will use the following
methods in this order to identify the beat count:
Look at the BeatCount parameter when it is not Auto
Look for a valid ACID Tag in the WAV le that includes the beat count
Try to calculate it using the following assumptions:
the time signature is 4:4
the beat count is a power of two (2, 4, 8, 16, 32, 64, …)
the clip tempo is close to the current clock tempo
Copyright 1010music LLC 2020
Page 32 of 88
Bitbox Micro User Manual 1.0.7
Note:
Bitbox micro assumes your clips use 4:4 time. If you are using other time
signatures or polyrhythms, bitbox micro will have trouble synchronizing the clip.
Let’s talk some more about Quant Size and Sync. When a Quant Size other than None
is selected, the playback of the wave le will be delayed until the next selected unit of
music as specied in Quant Size. This will ensure that your playback “snaps to the grid”
of the beats established by your clock. Sometimes, the WAV le you are playing is
longer than one beat. For example, the WAV le might contain a 2 bar drum ri. For a
clip pad, bitbox micro will make some assumptions about where the beats in your le
occur. In Clip mode, bitbox micro will play the whole 2 bar ri when the note is triggered.
But the beats in the WAV le might not be playing at the same tempo as the clock
speed. If you leave Sync set to None, the WAV le will play in its entirety and will get out
of sync with your clock. If your WAV le tempo is faster than your clock tempo, it will
sound like the beats are running ahead of the rest of the music. If your WAV le tempo
is slower than your clock tempo, it will sound like your drums are lagging. If you want to
x that, then choose the value for Sync that identies how tightly you want to snap to
the clock while the WAV le is playing in response to a single sustained note trigger.
While the note is playing, the sync will cause the playback of the WAV le to jump to the
next selected sync increment in the le when the corresponding clock time has passed.
So if the WAV was a little faster than your clock, the playback position will jump
backwards to move the playback of the WAV to the selected clock increment. If the WAV
is slower than your clock, the playback position will jump ahead to the selected clock
increment. This will work well if the dierence between the BPM of your WAV le and
the BPM of your clock is small. It will sound like a stutter if the dierence is large. See
Synchronize Playback with a Clock below to learn how to follow an external clock.

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1010music Bitbox Micro 1.0.7 Specifications

General IconGeneral
Brand1010music
ModelBitbox Micro 1.0.7
CategoryControl Unit
LanguageEnglish