2–5Define Your Control System Characteristics
Publication
65566.5.1 - October 1996
Table 2.A
Command
Bits for Y
our Clutch/Brake Interface
To program
this feature
Program these bits in PF15
Name Address
Simulate rotary cam limit switches
for resolver input
Brake Monitor B151/00
Takeover B151/01
Antirepeat B151/02
Operator interface and press automation
(robotic functions in automatic continuous mode)
Permit Run B151/04
Permit Cycle Start B151/03
Permit Downstroke B151/05
Permit Upstroke B151/06
Top Stop B151/07
Simulate Run Buttons B151/25
Arm for Continuous on Demand B151/27
Inch Output Enabled B151/28
Initiate Automatic Single Stroke B151/29
Simulate inch or microinch buttons
during start up or for automatic die change
Permit Inch B151/08
Simulate Inch Buttons B151/09
Remote Inch Mode B151/10
Remote Microinch Mode B151/24
Monitor clutch pressure and press motion Clutch Pressure OK B151/11
Press in Motion B151/12
Main Motor Forward B151/18
Select operating mode remotely with your ladder
logic (Main selector switch must be switched to
remote mode.)
Reset processor with keyswitch after C/B fault
Remote Inch Mode B151/10
Remote Singlestroke Mode B151/13
Remote Continuous Mode B151/14
Remote Microinch Mode B151/24
Remote Automatic Singlestroke Mode B151/26
Fault Reset B151/23
Enable the crowbar relay circuit
As a last resort for an EStop condition, the
processor sets a bit that closes a relay to dead
short the ac line. This is designed to trip the
circuit breaker supplying the control system.
Enable Crowbar Relay B151/15
Soft clutch and brake operation Aux Valve 1 Cycles with Clutch Outputs B151/16
Aux Valve 2 Cycles with Clutch Outputs B151/17
Aux Valve 1 Enabled B151/19
Aux Valve 2 Enabled B151/22
Required programming if you:
omit auxiliary valves, and/or
use valves without valvestem switches
Aux Valve 1 Enabled B151/19
Aux Valve 2 Enabled B151/22
Aux Valve Stems Enabled B151/20
C/B Valve Stems Enabled B151/21
Record the command bits required for your application on the worksheet.
We present examples of how to use these bits in chapter 4.