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Details for each item are as follows.
TOP x y: Set the TOP value.
The number on the left (x) is the horizontal component, and the number
on the right (y) is the vertical component. Aim the controller at the TOP
target (circle) and pull the trigger to set the value. This will not affect
horizontal calibration.
LEFT x y: Set the LEFT value.
The number on the left (x) is the horizontal component, and the number
on the right (y) is the vertical component. Aim the controller at the
LEFT target and pull the trigger to set the value. This will not affect
vertical calibration.
CENTER x y: Set the CENTER value.
The number on the left (x) is the horizontal component, and the number
on the right (y) is the vertical component. Aim the controller at the
CENTER target and pull the trigger to set the CENTER value.
RIGHT x y: Set the RIGHT value.
The number on the left (x) is the horizontal component, and the number
on the right (y) is the vertical component. Aim the controller at the
RIGHT target and pull the trigger to set the RIGHT value. This will not
affect vertical calibration.
BOTTOM x y: Set the BOTTOM value.
The number on the left (x) is the horizontal component, and the number
on the right (y) is the vertical component. Aim the controller at the
BOTTOM target and pull the trigger to set the value. This will not
affect horizontal calibration.
DEFAULT: Restore calibration values to original settings.
CANCEL: Restore calibration values to previous settings.
CURSOR: Select CURSOR and aim the controller at the screen to display a round
cursor (blue for 1P, red for 2P) where the controller hits the screen. Use
this cursor to check calibration.
OUT OF SCREEN: Displays "OUT OF SCREEN" when the controller is pointed outside
the screen. Values cannot be set when the controller is out of screen.
Changes to settings are not enabled until the Test Mode is exited. After changing settings, be sure
to exit Test Mode.
After changing the settings, select EXIT and press the TEST Button to return to the Game Test
Menu screen.