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Sega VIRTUA COP - Game Assignments

Sega VIRTUA COP
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66
www.seuservice.com
67
www.seuservice.com
FIG. 9. 3 c GAME ASSIGNMENTS screen
�����GAME�ASSIGNMENTS
���DIFFICULTY������NORMAL
���LIFT������������3
���COLLISION�������3
���GUN�LOOSENESS���5
���CALIBRATION�����OFF
���ADVERTISE�SOUND�OFF
���CABINET�TYPE����DELUXE
->�EXIT
SELECT�WITH�SERVICE�BUTTON
��AND�PRESS�TEST�BUTTON
C. GAME ASSIGNMENTS
Select GAME ASSIGNMENTS to display the current game settings and make changes.
Perform the following settings for each item.
DIFFICULTY: Set the game's difculty level. Five settings are available, from
VERY EASY to VERY HARD.
LIFE: Set the number of lives each player starts the game with. Nine levels
are available.
COLLISION: Set the size of targets. Five levels, from 1 to 5, are available. The
higher the level, the easier it is to hit targets.
GUN LOOSENESS: Set gun looseness. Ten levels, from 0 to 9, are available. The higher
the level, the easier it is to hit targets.
CALIBRATION: Toggle the availability of user calibration at the start of the game.
Three options are available.
•OFF: Disable calibration.
•ON (TYPE1): Always calibrate.
•ON (TYPE2): Allow calibration if command is entered (start game with controller
aimed at screen and pedal held down).
ADVERTISE SOUND: Turn advertising sound output ON/OFF.
CABINET TYPE: Set cabinet type.
Set to either DELUXE or STANDARD. Be sure to set according to
actual cabinet type.
Changes to settings are not enabled until Test Mode is exited. After changing settings, be sure to
exit Test Mode.
After changing the settings, select EXIT and press the TEST Button to return to the Game Test
Menu screen.

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