21.2 microtuning and music perception.....................................................................................................86
21.3 why the moog filter (filter 2) attenuates bass:....................................................................................86
21.4 filters just aren’ t perfect:........................................................................................................................88
21.5 temperature tuning................................................................................................................................88
21.6 solving ground loop problems.............................................................................................................89
Section 22: THE LAST TIP PAGE.......................................................................................92
22.1 current os version:..................................................................................................................................92
22.2 unison x button bug:..............................................................................................................................92
22.3 ribbon techniques:..................................................................................................................................92
22.4 locking the display:................................................................................................................................93
22.5 making the knobs not jump to the current value:.............................................................................93
22.6 navigating the menus better:................................................................................................................93
22.7 locking the controls:...............................................................................................................................93
22.8 jumping to common default values:....................................................................................................93
22.9 quick reference – copying patches.......................................................................................................93
22.10 setting which voice a monophonic sound uses:...............................................................................94
22.11 voice stealing:.......................................................................................................................................94
22.12 patch remain:........................................................................................................................................94
22.13 notes on external cards for patch storage:........................................................................................94
22.14 initializing an sram card:....................................................................................................................95
22.15 overwriting a preset bank with a user bank:....................................................................................95
22.16 create a new program..........................................................................................................................95
22.17 methods of selecting a program.........................................................................................................95
22.18 external inputs (cv and audio):..........................................................................................................95
22.19 external modulations:..........................................................................................................................97
22.20 using the cv inputs:..............................................................................................................................97
22.21 cv inputs must be triggered by another method.............................................................................98
22.22 external output quick reference:........................................................................................................99
22.23 preventing external inputs from causing sound jumps:.................................................................99
22.24 preventing the screen from jumping:................................................................................................99
22.25 using voice 15/16 as a schmitt trigger:.............................................................................................99
22.26 use aux outs for a slightly purer signal path:.................................................................................100
22.27 voice random explained:...................................................................................................................100
22.28 global volume override with a pedal:.............................................................................................100
22.29 alternate knobs:..................................................................................................................................100
22.30 speeding up patch naming:..............................................................................................................101
22.31 run out of things to do?.....................................................................................................................101
22.32 hoover emulation:..............................................................................................................................102
22.33 sysex and the a6:.................................................................................................................................102
22.34 for fun – the andromeda light easter egg!.......................................................................................103
22.35 for fun – the history of the a6 name:................................................................................................103
22.36 for fun – some factory sound designers:.........................................................................................104