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Speed Speed over the ground.
C-E Vector.
Average Speed Average speed calculated based on the speed over
the ground.
Maximum Speed Maximum speed over the ground.
Velocity to Destination The speed with which you are approaching your
destination waypoint, also known as VMG (Velocity
Made Good).
C-F Vector.
Drift Speed The speed with which your vessel is drifting relative
to the destination waypoint.
C-G Vector.
The letter R (Right) or L (Left) indicates the direction
your vessel is drifting.
Course The angle formed by the course direction and
reference North. This angle is referenced with
respect to magnetic or true north depending on the
reference north chosen.
Angle D.
Bearing Angle, in degrees, between your current position
and the position of the destination waypoint. This
angle is referenced with respect to magnetic or true
north depending on the reference north chosen.
Angle E.
Course Correction The correction to be made to the course in order to
navigate to the destination waypoint.
Angle J.
The letter R (Right) or L (Left) indicates the direction
of the course correction to be made.
Time to Go Estimated amount of time it will take to reach the
destination waypoint.
Time to Go Last Waypoint Estimated amount of time it will take to reach the
last waypoint on the active route.
Trip Time Length of time traveling since the last time the
counter was reset to zero.
Arrival Time Estimated time at which the vessel is expected to
reach your destination waypoint.
Arrival Time to Last Waypoint Estimated time at which the vessel is expected to
reach the last waypoint on the active route.
UTC Time Universal Time.
Local Time Universal Time +/- time difference for the time zone
in which you are located.