Witty User Manual - EN - v1.5 P. 74 / 171
4.4.6 COGNITIVE TESTS
Microgate has long been working together with the American company Posit Science to bring the suite of
their cognitive tests called BrainHQ to WittySEM smart semaphores.
BrainHQ is in fact a brain training program built and tested by an international team of more than 100
neuroscientists and other experts in the field. The exercises, which are played out on a PC or tablet, are not
“video games", but something (which has been demonstrated scientifically with magnetic resonance imaging
of the brain and by more than 170 publications) able to train different cognitive skills.
This idea stems from the basic concept of neuroplasticity, recently introduced in neuroscience, which
indicates the capacity of the brain and of the entire nervous system to change ("plasticity") and optimize its
structure at any age, in response to a variety of intrinsic and extrinsic factors.
Microgate has taken six of these exercises and developed them to be executed on WittySEM semaphores,
where in addition to cognitive capabilities it is possible to add a motor aspect: not only because in order to
give the answer you need to use part of the body and not just the hand guiding the mouse, but also because
the athletic trainer or physiotherapist can separate each answer with a specific movement.
A classic pattern for example is that of leaping (or making a well-defined movement) before going to "answer”
the current test on the semaphore. Or of making a movement related to the sport or activity we are involved
in (e.g. dribbling a basketball, loading a weapon, etc.)
This is why we have coined the term "Cognition in Motion"… because the movement-thought combination
is something you can train and improve!
The 6 tests we have chosen stem from 3 main categories targeted specifically at training different cognitive
skills.