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Zmorph 2.0 S - Working with Voxels

Zmorph 2.0 S
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SOFTWARE / VOXELIZER
37
WORKING WITH VOXELS
The Voxelizer soware allows you to work with an innovative technique: VOXELIZATION.
Nowadays most programs use 3D objects represented as surfaces forming closed
volume. Voxelizer interprets models as voxels - similarly to atoms, representing it as
nite number of blocks in space. This method oers many new possibilities and its clo-
ser to reality. Aer voxels creation soware automaticaly switches to voxel view.
For an easy start, you can use PRESETS for various extruder congurations.
Most common ones are 1.75mm extruder, and 3.0mm extruder. Simply select one that
suits your hardware setup, and click 'generate gcode' button. If you want to tinker with
the settings, read further points below.
1
Below you can nd most important settings you should pay attention to:
?
LAYER HEIGHT - setting lower layer height will give better quality but print will take more time
INFILL RATIO - density of internal inll - standard as 0.5 (50%)
PERIMETER COUNT - number of perimeters for external shell of the object
FILAMENT DIAMETER - usually 1.75 or 3.00

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