58
Effects
You can apply various effects to the pads, keygroups, audio tracks, programs, submixes, and master outputs, using
insert and send/return effects. This chapter can help you get a good overall understanding of how the effects work.
See Appendix > Effects & Parameters for a list of all available effects (with a brief description of each) and their
editable parameters.
Overview
In a program, each pad or keygroup can have up to four insert effects applied to it. See Insert Effects > Pads or
Insert Effects > Keygroups to learn more about this.
An entire program or audio track can also have up to four insert effects applied to it, as well. See Insert Effects >
Programs or Insert Effects > Audio Tracks to learn more about this.
For even further flexibility, each submix can have up to four insert effects applied to it. You can route pads,
keygroups, audio tracks, or programs to a submix, which is then routed to a master output. See Insert Effects >
Submixes to learn more about this.
Additionally, each pad, keygroup, audio track, program, and submix can each be sent to (up to) four return
channels, each of which can have up to four insert effects of their own. Their audio will be routed through the insert
effects on those returns, and the processed audio will be returned to their original channels. See Send/Return Effects
to learn more about this.
Finally, you can apply up to four insert effects to each master output (a stereo pair of channels: Outputs 1/2,
Outputs 3/4, etc.). See Insert Effects > Masters to learn more about this.
When you create an audio mixdown of a sequence or song, you can choose whether or not master insert effects are
included or send/return effects are included, depending on what you are mixing down:
If you are creating an audio mixdown of a pair of master outputs, you can choose whether or not master insert
effects will be included in the mixdown.
If you are creating an audio mixdown of separate programs or exploded tracks, you can choose whether or not
send/return effects will b
e included in the mixdown.
See Audio Mixdown to learn about these options.
There are three other modes that handle effects differently:
• The Sampler can use up to four insert effects, which are applied to the audio as you record it. This means
that the effects cannot be “removed” from the sound later. Learn more about the Sampler in the Modes >
Sampler chapter.
• Similarly, the Looper can use up to four insert effects, which are applied to the audio as you record it. This
means that the effects cannot be “removed” from the sound later. Learn more about the Looper in the
Modes > Looper chapter.
• In XYFX Mode, the effects act like a single insert effect on that program. In fact, XYFX is the name of the
insert effect you have to load to the program before you can use this mode. Learn more about XYFX Mode in
the Modes > XYFX Mode chapter.