The Effects Chain Editor
The MAIN Page
8-1
Chapter 8
The Effects Chain Editor
Pressing the Edit button while a Chain (other than 0 None) is highlighted—on any of the
various eects pages—will call up the Chain editor. From the Program editor, the program’s
Insert and Aux Chains can be edited from the PROGFX and LYRFX pages. In Multi Edit
Mode, Chains selected for Aux overrides can be edited from the AUX1 and AUX2 pages.
A Chain is made up of one or more eect-boxes, with each box containing a single eect.
You can have up to 16 eect-boxes in a Chain. e settings for all of the parameters of
each eect-box are also stored within the Chain. ere are 30 Mod Controls that allow for
real-time control over any parameter from any eect-box in the Chain. Per Chain Control
sources are also provided to be used as inputs to the eect Mods (two FXLFOs, two FXASRs,
and four FXFUNs.) ese work similarly to the LFOs, ASRs and FUNs in Program mode,
but are only available for use with the eect Mods.
The MAIN Page
In the Chain Editor, pressing the MAIN soft button calls up the MAIN page. e MAIN
page is where you congure the length of a Chain and select the individual eects that make
up the Chain. The Chain editor MAIN page of the Chain 269 PnoEnhancRvb3 appears as
shown below:
At the top right of the display is the number of DSP units used by the currently selected
eect- box, and by the Chain as a whole. 2/5 Units indicates that the current eect-box is
using two DSP units and the Chain is using a total of ve DSP units for all of its eects
boxes. ere are a total of 32 units available for all of the Chains that are currently loaded by
programs and any active Aux overrides from Multi Mode.
NOTE: In some congurations, not all 32 units are available for use with multi-unit
eects because of the way the DSP is allocated internally.