Sampling and Sample Editing
 
              Setting Up For Sampling
 
  
 
15-1
 
Chapter 15
Sampling and Sample Editing
 
Setting Up For Sampling
Before you begin sampling, youÕll need to connect the proper cables from your sample source 
to your K2vx. The cables and input jacks you use depend on the sample format you choose, and 
the output conÞguration of your sample source.  Note that sampling requires the K2vx 
Sampling Option.
 
Cables and Input Jacks
If youÕre going to be sampling from an analog source, connect a standard 1/4-inch mono or 
stereo cable (a typical guitar cable) from the output of your sample source to the 1/4-inch 
analog input jack on the K2vx. If you have a K2vxR or K2vxRS, use the 1/4-inch jacks if youÕre 
sending an unbalanced signal, or the XLR jacks on the front panel if youÕre sending a balanced 
signal. Although it is possible to send a balanced signal on a 1/4-inch cable, avoid sending a 
balanced signal to the 1/4-inch jack when youÕre making stereo samples, since doing so can 
cause phase cancellation in your signals.
Using a mono cable will send the signal to the K2vxÕs left channel. If you use a mono cable, be 
sure to set the Mode parameter on the Sample mode page to a value of Mono(L).
If youÕre using a digital sample source, you can use either a coaxial cable or an optical cable, 
depending on the output format of your sample source. The coaxial input on the K2vx accepts a 
standard male XLR Þtting. The K2vxÕs XLR input is conÞgured as follows:  Pin 1 is Common, 
Pin 2 is High, and Pin 3 is Low. Depending on your sample source (a commercial DAT deck, for 
example), you may need to use a cable (or a cable and adaptor) with an RCA connector on one 
end and an XLR connector on the other. In this case, you should tie the Common wire to the 
Low wire at the RCA end.
If your digital sample source has an optical output, connect your cable to the optical input jack 
above the coaxial jack on the K2vxÕs rear panel. This jack is covered by a small plug which is 
easily removed. This plug should be kept in place whenever the optical input is not in use, 
since dust or dirt can cause the optical input to malfunction.
 
Entering The Sampler - Two Different Ways
There  are two different methods of entering the Sampling page. Which method you choose 
depends on the type of sampling you are doing - how many samples you are making and if you 
need custom keymaps.
The difference between the two methods primarily concerns the ease of accessing the keymap 
editor. Once you have made your samples, you will need to have them assigned to a keymap 
and have that keymap assigned to a layer in a program. Refer to the section entitled "Building a 
Keymap" on page 15-37, for a step by step explanation of how to create keymaps.
 
From Master Mode 
The simplest way to enter the Sampling page is from Master Mode. Press the soft button 
labelled 
Sample
 on the Master page. This is a good method to use if you are making only a 
couple of samples, or if you want to assign each sample to its own keymap and program. Once 
you have created and saved your sample, you can press the 
Preview
 soft button. This button 
will allow you to quickly create a program and keymap, with that sample assigned across the