User Drum Kit function
126
Interacting with Rhythms & Songs
(SMF)
Once you have created your own User Drum Kits you may want to
use those sounds in combination with rhythms or songs, that you
use as musical accompaniments to your performances.
To do it, you have to create your rhythm or song using either the
Rhythm Composer (for rhythms) or the 16-track sequencer (for
songs) functions and select the RSU1 (Rhythm/Song User Drum Kit)
you have previously created as your drum track.
Remember you can also use the MakeUp Tool functions to edit
both, rhythms and songs.
NOTE
Rhythms and Songs can use only the RSU1 (Rhythm and Song
User Drum Kit) area.
NOTE
Your BK-9 always loads the rst User Drum Kit related to
keyboard real time parts (KBU1) into the RSU1 area, unless you
save/export any other desired one into that area.
Of course, you’ll need to save every new rhythm or song you
created into your USB memory. These rhythms or songs will include
also your customized drum kit data, so that you can smoothly play
them back in any other BK-9 instrument.
For details see chapters “20. Working with the 16-Track Sequencer”
(p. 81), “21. How to Edit Rhythm or SMF (Makeup Tools)” (p. 97)
and “22. Rhythm Composer” (p. 103).
NOTE
Every time you import a rhythm or song using a User Drum
Kit, the content of the RSU1 area will be replaced with the User
Drum Kit contained in the rhythm/song le you loaded.
Additional Drum Kits
At the end of Drum Kit list that came with the BK-9, you will nd
some virtual Drum Kits created for your convenience. These
addition Drum Kits contain the Drum Instruments grouped by
category. See also “Editing the User Drum Kit” (p. 120).
Additional Drum Kits
M_Kick_Pop
M_Kick_Rock
M_Kick_Jazz
M_Kick_Elec1
M_Kick_Elec2
M_Snare_Pop
M_Snare_Rock
M_Snare_Jazz
M_Snare_Ele1
M_Snare_Ele2
M_HiHat_Acou
M_HiHat_Elec
M_Tom_Acou1
M_Tom_Acou2
M_Tom_Elect
M_Cymb_Acou1
M_Cymb_Acou2
M_Cymb_Elect
M_Perc_Acou1
M_Perc_Acou2
M_Perc_Acou3
M_Perc_Acou4
M_Perc_Acou5
M_Perc_Acou6
M_Perc_Acou7
M_Perc_Acou8
M_Perc_Acou9
M_Perc_Acu10
M_Perc_Elect
M_Orchestral
M_Phrases
M_Voices1
M_Voices2
M_FX1
M_FX2
M_FX3
M_FX4
M_FX5
M_FX6