14 EVOLUTION 1 SYSTEM MANUAL Issue Issue 1.1 20 Dec 2006
'P' 0x50 Message Objects (continued)
ff = font of object
Where: for EV I AND EV II
ff= 00 for 2 Line Font
ff= 01 for 1 Line Font
ff= 02 for 3 Line Font (EV II only)
ff= 03 for 4 Line Font (EV II only)
Where: for EVSC ONLY
ff= 00 for S5 Font
ff= 01 for S7 Font
ff= 02 for B7 Font
ff= 03 for S12 Font
ff= 04 for B12 Font
gggg = starting column of object in printed image (reserved)
hhhh = starting row of object in printed image (reserved)
D. ESC|STX|Address|`P`|`aa bb cc dd ee ff gggg hhhh`|EOT
X. ESC|STX|Address|`P`|ACK|EOT
NOTE: TO ENTER A LOGO CALLOUT INTO A MESSAGE USE
THE ACSII CHARACTERS 0x7B FOR LOGO1 0x7C FOR LOGO 2
AND 0x7D FOR LOGO 3
'$' 0x24 Line 1 Message
(EV I max 24 characters – 48 characters OP1.5, 2 or 3)
(EV II max 48 characters)
(EV SC max 96 characters)
Q. ESC|STX|Address|`$`|SOH|EOT
R. ESC|STX|Address|`$`|{message}|CR|EOT
D. ESC|STX|Address|`$`|{message}|CR|EOT
X. ESC|STX|Address|`$`|ACK|EOT
'%' 0x25 Line 2 Message
(EV I max 24 characters – 48 characters OP1.5, 2 or 3)
(EV II max 48 characters)
(EV SC max 96 characters)
Q. ESC|STX|Address|`%`|SOH|EOT
R. ESC|STX|Address|`%`|{message}|CR|EOT
D. ESC|STX|Address|`%`|{message}|CR|EOT
X. ESC|STX|Address|`%`|ACK|EOT