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Frame rate multiplication in 3D images
When displaying a low frame rate 3D video, the projector
multiplies the frame rate to obtain a icker-free image. For
example, a 60Hz frame rate is doubled to 120 Hz, or a 48 Hz
frame rate is tripled to 144 Hz.
Frame rate multiplication is an automatic process. It occurs in
the background and cannot be modied by the user.
Notes
L1
R1
L2 R2
L1
L1
R1 R2L2 L3R2
R1 L3
L2
IN
OUT
x2 example