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Hitachi UX2 - Editing Pattern

Hitachi UX2
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Chapter 7. Auxiliary Functions
7-23
Chapter 7.
7.3.3. Editing Pattern
This section describes how to edit the pattern.
(1) Functions
Various pattern edit functions
Name
Function
Copy, paste
Copies the pattern in the specified range.
Move
Moves the pattern in the specified range.
Clear area
Clears (erases) the pattern in the specified range.
Invert
Inverts the pattern in the specified range.
Rectangle
Renders a rectangle in the selected position.
Rectangle fill
Renders a rectangle in the selected position and fills it.
Pattern paste
(when editing [Free] size)
Pastes user patterns of arbitrary size, alphabet/numeric
characters, or symbol patterns to the arbitrary position.
(2) Operation
The [Create/Edit] screen is displayed.
Rendering a rectangle is described below as an example.
Press Rectangle.
The screen to specify a start point appears.
1
Rectangle
Guidance

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