Chapter 7. Auxiliary Functions 
7-28 
7.3.5. Calling Bitmap (BMP) File 
This section describes how to call bitmap (BMP) files. 
 
(1)  Functions 
●  Calls bitmap files saved in the USB memory as a user pattern. 
●  The files can be called in the screen for calling user patterns and the screen for pasting the pattern 
during editing [Free] size. 
●  Create bitmap files according to the following conditions. 
 
Bitmap file conditions 
1 to 320 pixels in width x 1 to 48 pixels in height 
Black and white only (monochrome bitmap data) 
********.bmp (********. should be filled with eight 
single-byte alphanumeric characters or less.) 
 
●  One pixel of the bitmap data corresponds to one dot of a user pattern. 
 
(2)  Operation 
 
 
Create a BITMAP folder directly under the USB memory, and copy the created bitmap file into it. 
 
 
Attach the USB memory to the IJ printer. 
 
 
Press Select in the [Create user pattern] screen. 
The screen for calling bitmap data appears. 
 
 
[Create user pattern] screen (Select bitmap data) 
 
 
Press Select bitmap data.