ExpressionMate ROM Setups
Setup Descriptions
119
10. GM.Tap&Slide - Play Section 1 to start arpeggiation, if you
slide your finger after playing a note it adds modulation. Section
2 plays notes as well. Section 3 plays a lead sound and sliding
your finger adds pitch bend. Pitch bend is remapped to control
volume on the sound in section 3. Modulation is remapped to
Arp note duration.
11. Harp Gliss - Section 1 strums the harp (play keyboard first).
Section 2 controls pan. Section 3 controls Arp tempo. SW1
changes the harmony when the arpeggiator is on.
12. GM.3SndXfade - Section 1 crossfades the sounds. Section
2 controls Arp note duration
13. GM.NtMap-of2 - Section 1 controls pan, Section 2 controls
Arp note duration. Map1 remaps zone 1 to sustain and zone 2
and 3 to latch. Map2 remaps pitch bend to zone 1. Map 3
remaps to pan.
14. ChickenFrippin - Section 1 controls Arp note duration,
Section 2 controls Modulation, Section 3 controls Tempo. Map3
remaps zone 1 to volume and zone 2 and 3 to Arp shift limit.
15. SloHeldArp - Section 1 controls flute’s Volume, Section 2
controls Arp note duration, Section 3 controls tempo.
16. 3.2.3 Rhythm - Section 1 plays notes, Section 2 controls
Arp note duration, Section 3 controls tempo. SW2 sends Arp
shift amount.
17. Cascade 1 - Section 1 send zone 1 Arp note duration, Sec-
tion 2 sends zone 2 Arp note duration, Section 3 sends tempo,
CC send expression, Map 1 sends sustain.
18. RBN/Arp/Solo - Section 1 plays notes in Arp pattern. Sec-
tion 2 changes zone1 Arp shift amount. Section 3 controls left
hand split Arp velocity. Map 1 sustains zone 1.
19. Cascd.3xSplt - Section 1 is Arp note duration. Section 2 is
pitch bend on harp.