MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-XMIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
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5. Jobs
A Job is actually a string of commands which can be programmed by the user, and which
the device carries out in order. It is the device’s highest operation level, and (especially in live
performance) largely does away with the need for manual operation.
One of the most useful facilities is that if Songs are often played in the same order, this can
happen automatically (e.g. fashion show, entertainment shows, concerts ...). This leaves you free to
concentrate on what is important – i.e. your playing! If you have done your Job programming
carefully, on stage you can forget about the MULTIPLAYER as soon as you have switched it on. All
you need to do is stamp on a footswitch ...
Matrix Programs can also be integrated into Jobs. Just like Songs, the names of Jobs can be
entered into the Assignment, and stored on disk in the Assign file, which means that they can be
called up using Program Change messages like Songs or Matrix Programs.
The actual commands in each Job are stored on the disk as files with the extension “.MPJ“.
The size of a Job is always 1Kbyte. Always make sure that these files are on the current disk,
otherwise the Job cannot be performed.
Creating Jobs involves the use of a programming language. Actually it is really only a mini-
programming language, which you will have no trouble mastering. It comprises ten commands
which you already know.
5.1 Commands
The MULTIPLAYER makes use of the following commands:
☞
1
MXP (activates a Matrix Program)
☞
2
SQP (a Song memory place is called up and loaded)
☞
3
FSW (waits for a footswitch press)
☞
4
STA (starts the last Song to be called up in the Job chain)
☞
5
WFE (waits for the end/Stop of the Job)
☞
6
WFS (waits for a Start command)
☞
7
CON (continues playback)
☞
8
DEL (deletes a command event)
☞
➜
➜➜
➜
1
STO (stops the Song currently playing)
☞
➜
➜➜
➜
2
RND (randomize the sequence of the Songs in the running Job)