ALGORITHMS
M5ALGOIN
Rev 1.7 Page 25
rolloff (6 dB per octave) that is well
suited to make the pitch more warm
sounding. Sets the cutoff frequency of
the overall high cut filter in 1/3-octave
steps.
ATT 1 -40 dB - 0.0 dB The attenuation control sets the high
frequency rolloff determined by HICUT
1 in 0.5 dB steps.
HICUT 2 500 Hz - flat High cut filter, shelving type for PITCH
2. Provides an overall high frequency
rolloff in 6 dB per octave.
ATT 2 -40 dB - 0.0 dB The attenuation control sets the high
frequency roll off determined by HICUT
2 in 0.5 dB steps.
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FB 1 0 -100 Feedback for PITCH 1. Returns the pitch
output to its own input. This is for
creating a more powerful and fat
sounding effect. Set the FB 1 > "0" to get
pitch smears. The more FB the more
powerful effect.
FB 2 0 - 100 Same as FB 1.
XFB 1>2 0 - 100 Cross feedback. Returns the PITCH 1's
output to PITCH 2's input. With this
feature you are able to create some wild
effects. If PITCH 1 is pitching down the
effect can be pitched even lower by
routing it to the PITCH 2's input which
then must be set to pitch down.
XFB 2>1 0 - 100 Same as XFB 1>2 only it works vice
versa.
AMB-MIX 0 - 100 % Mix level of the amount of
ambiance/reverb added to the pitch
effect.
PREDLY 0 - 150 mS Sets the time that passes before the
initial reflection pattern starts.
SHAPE
HALL, FAN, PRISM, H.SHOE,
Initial reflection pattern. The different
CLUB, SMALL.
room-shapes has different
characteristics. Please refer to the
REVERB-1 & 2 algorithm text module