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Mixer effect parameter functions
<When “DELAY” is selected>
Delay Time 10–1000 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
Feedback 0–100
This parameter adjusts the amount of feedback. Changing
the amount of feedback causes the number of time the
delayed sound is repeated to change as well.
Effect Level 0–100
This adjusts the volume of the delay sound.
Reverb Send 0–100
Adjust the volume of the reverb that is applied to the delayed
sound.
For details on reverb, refer to “Reverb” ( p. 57).
<When “DOUBL’N” is selected>
Delay Time 0.5–50.0 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
Effect Level 0–100
This adjusts the volume of the delay sound.
REVERB
Reverberation (or reverb) is the effect caused by sound
waves decaying in an acoustic space, or a digital simulation
thereof. This decay occurs because sound waves bounce off
many walls, ceilings, objects, etc. in a very complex way.
These reflections, coupled with absorption by various
objects, dissipate the acoustic energy over a certain period of
time (called the decay time). The ear perceives this
phenomenon as a continuous wash of sound.
Reverb Type
This selects the Reverb Type.
ROOM:
Simulates the reverberation in a small room.
HALL:
Simulates the reverberation in a concert hall.
Reverb Time 0.1–10.0
This parameter adjusts the duration (time) of the reverb.
Tone -12–+12
Adjusts the tone.
Effect Level 0–100
This adjusts the volume of the reverb sound.