Pace Clock Mode Operation, Menus, & Settings
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Function Location Denition
Step Type
Bottom row word on right LCD
[ex. PACE]
Lane details are contained in the
right LCD. For example, the lane
and step numbers currently shown
are identied on the top row.
Possible steps include:
• Beg Circuit: for a workout, enter a
combination of desired steps: swim,
rest, pace and stop. Repeat a
certain number of times. Basically,
this is a workout within the whole
workout. Press [ENTER] to select this
step. The prompt requests entering
the number of times this circuit
will repeat. Adding different steps
within this circuit is the same as
adding steps to the whole workout.
• End Circuit: ends the circuit that
was entered within the BEG
CIRCUIT option. When ending a
circuit, steps may still be added
before nishing the total workout.
• Swim: selects the amount of time
athletes will swim within one step.
• Rest: within a workout, enter the
amount of time for the swimmers’
rest within one step.
• Pace: overrides the rest of the
workout (or circuit if a pace step is
entered within one) and continue
to count up to the entered time,
return to 0:00 and start counting
again. This step can repeat
indenitely.
• Stop: identies where to end or
“Stop” the workout.
Timer Bottom row on right screen center
Counts up during the swimming and
pace steps or down during the rest
step.
Repeat Count #
Bottom row on right screen
[far right ex. #3]
Displays which repetition the swimmer
is currently on. For example, the
step was programmed to repeat 5
times. Swimmer in Lane 1 is currently
completing that step’s third repetition.
Note: When the repeat count number
is “0,” the swimmer has not
started.
Pace Clock Keys
The keys highlighted on the Pace Clock insert (LL-2581) are grouped together and
shaded by lane. Lane 1 keys line-up vertically with Lane 1 on the LCD, Lane 2 keys with
Lane 2, and so on through Lane 10. The operator may perform four basic functions by
individual lane, or START, STOP, or RESET ALL using the keys on the right.