294 Ion Operations Manual
Note: For multipart cues, the temporary time will be applied to the entire cue, not just the
part on the command line. For cues with discrete timing, its parameters will use the tem-
porary time instead of the assigned discrete timing.
Out-of-Sequence Cues
An out-of-sequence cue is any cue that is played back in one of the following ways:
Cue is executed using a [Go To Cue] command. (Go To Cue(below))
Cue is executed by a link instruction. (Link/Loop (on page242))
Cue is loaded into a fader’s pending file. (Selected Cue (on page292))
Cue is re-executed using {Assert} & [Load] or is asserted from the command line. (Using Assert
(Playback Button) (on page299))
Generally, when an out-of-sequence cue is executed, the entire contents of the cue will be played
back (move instructions and tracked values).
For Example:
Cue 1 sets channel 1 to full. That value is tracked forward until cue 10. The programmer
plays back cue 1. She then sets channel 1's intensity to 50% manually. If she executes cue
2, channel 1 remains at 50%, as it is a channel parameter that is not receiving a move
instruction from the incoming cue.
However, if she presses [Go to Cue] [5] [Enter] (an out-of-sequence execution), even though
the value for channel 1 in Cue 5 is a tracked value, channel 1 will fade from the manual value
of 50%, to full in the Go-to-cue time.
Go To Cue
[Go to Cue] instructions can be executed from any operating mode. By default, a [Go to Cue] instruc-
tion is an out-of-sequence cue and will follow the rules of such (see Out-of-Sequence Cues (above)).
Following are examples of [Go To Cue]:
[Go To Cue] [5] [Enter] - all parameters with values in cue 5 are faded to those values, even if
they are tracked.
[Go to Cue] [6] [At] [5] [Enter] - takes you to cue 6 at 50% of its fade completion. Hitting [Go]
would finish the cue.
[Go To Cue] [Next] [Enter] - takes you to the next cue in the active list.
[Go To Cue] [Last] [Enter] - takes you to the previous cue in the active list.
When a [Go To Cue] instruction is executed, any null states applied with {Make Null} are removed. To
maintain the make null setting, you should use [Capture] for the required channels. For more inform-
ation, see Using {Make Null} (on page283) andUsing [Capture] (on page285).
Go To Cue Timing
[Go To Cue] uses go-to-cue timing established in Setup Manual Control (on page144). You can use
a [Go To Cue] instruction with different timing options as follows: