Working with Multiple Cue Lists 277
Recalling another cue list in the command line - [Cue] [3] [/] [Enter]
Recording a cue to another cue list - [Record] <Cue> [3] [/] [8] [Enter]
Playing back a cue from the fader of another cue list - press [Go] for the associated fader.
Note: The split Playback Status Display allows detail for two cue lists. Both or either of
these can be locked. Playback Status Display (on page57)
Note: For information on using out of sequence sync, {OOS Sync}, see OOSSync (on
page250).
Most Recently Activated Cue
Use [Cue] [n] [/] [Enter] to select the most recently activated cue from that cuelist. If there is no active
cue from that list, the first cue in the cuelist will be used.
Using [Go To Cue] with Multiple Cue Lists
[Go To Cue] defaults to the currently selected cue list. [Go to Cue] is a live function. It can not be
used to change cues in blind. [Go to Cue] instructions can be executed from any operating mode,
without returning to live.
By default, a Go to Cue instruction is an out-of-sequence cue and will follow the rules of such (see
Out-of-Sequence Cues (on page294)).
For examples of how to use [Go To Cue] in playback, please see Go To Cue (on page294).
Using Go To Cue 0
[Go To Cue] [0] is a command line instruction that resets all intensity values not owned by another
fader to default, including any manual values that are not an override to another active fader value.
[Go To Cue] [0] [Enter] also resets the selected cue list to the top of the list, with the first cue
pending.
To [Go To Cue] [0] on another cue list, press:
[Go To Cue] [2] [/] [0] [Enter]
Note: Ion has an added intensity parameter for LED fixtures, that by manufacturer default
have only RGB parameters but no intensity parameter. With this added control, the LED fix-
ture will respond to the [Go To Cue] [0] command.
Captured channels, independent values and values from other faders running a different cue list are
not affected by a [Go To Cue] [0] command.
When [Go To Cue] [0] is executed, any intensity values owned by the associated cue will fade out,
while all non-intensity parameters remain in the current state. A [Go To Cue] [0] instruction does not
impact the input from other programmers using partitioned control, unless the channels/parameters
are shared.