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Ethernet | Yes |
---|---|
Ethernet Ports | 1 |
Operating System | Embedded Linux |
Type | Lighting Console |
MIDI | Yes |
Outputs | Ethernet (sACN, Art-Net) |
Control Protocol | sACN |
Power Supply | Internal |
Faders | 40 Submaster/Playback Faders (Element 60), 20 Submaster/Playback Faders (Element 40) |
Submasters | 40 (Element 60), 20 (Element 40) |
This manual is for use with the Element control systems.
Registering your console with ETC ensures notification of software and library updates.
Contact ETC Technical Services directly for assistance with difficulties not addressed in the document.
Introduces fundamental concepts for understanding Element operation and programming.
Explains how Element treats fixtures and channels and the role of patching.
Describes how to open and navigate the patch display and its controls, including modes.
Details how to patch conventional fixtures, including modes and examples.
Explains how to discover, configure, and monitor RDM and network devices.
Describes how to clear the patch entirely via clear functions.
Explains base procedures for setup, navigation, and console operation.
Describes the CIA, its default areas (command line, parameter display, browser), and softkeys.
Details how to use Live and Blind displays to view and edit data.
Explains how to configure faders and access the fader list.
Explains how to create, open, and save show files via the Browser area.
Explains how to save the current show data to the internal drive or archive.
Details the supported import of standard USITT ASCII, .csv, and Lightwright files.
Explains how to bring up channel levels using the channel faders.
Details multiple ways to select channels, including keypad, direct selects, and groups.
Describes manually entering intensity values from the keypad or using the level wheel.
Details how to place Element in Highlight mode for modified control of channels.
Palettes are building blocks used to create presets, cues, and effects.
Explains how palettes can be stored in live or blind using methods like Record and Record Only.
Details how to recall palettes using the control keypad, direct selects, or ML Controls.
Details how to view and edit palettes in Blind using table and spreadsheet views.
Presets are collections of data for channels to facilitate cue creation.
Explains how presets can be recorded live using the keypad or direct selects.
Details how to view and edit presets in blind using table or spreadsheet views.
Defines a cue as a record target comprised of channels with associated parameter data, timing, and attributes.
Explains if Element will operate in Cue Only or Tracking mode and how it impacts cue editing.
Details how to store parameters of fixtures with non-home values into a target cue.
Details how to delete cues or ranges of cues, and the effect of track/cue only settings.
Explains that effects provide dynamic, repetitive action to channels and are manual control functions.
Describes how to view the effect list, which displays all recorded effects.
Details how the CIA displays effect properties and attributes for editing.
Defines step effects as chases for parameters, with on-state and off-state actions.
Describes absolute effects as progressive behavior, specifying exact actions for lights.
Explains how to apply an effect that has already been created.
Explains the park instruction to set a channel or parameter to a specific value.
Describes how to access the park display showing parked channels and addresses.
Details how channels and parameters may be parked and unparked from the live display.
Explains that submasters can store any parameter data for channels.
Explains how to record current stage contents directly to a submaster.
Describes how to access the submaster list for viewing labels and properties.
Details options available for submasters, including mode, master, HTP/LTP, restore, and priority.
Explains how to delete a submaster using the [Delete] key.
Provides detailed information regarding selected elements, allowing indefinite examination.
Displays a list of all network devices connected to Element, showing type, name, status, connection, and IP address.
Displays information about selected channels, including current value, background, moves, and patch.
Displays information about selected addresses, including dimmer label, channel number, and output value.
Explains curves as a relationship between fade timing and output level for effects and transitions.
Details how to select or create a new curve by pressing {Curve} [x] [Enter].
Explains how curves can be applied to any intensity parameter in patch.
Explains how curves can be applied to scroller fans to control fan output by channel intensity.
Snapshots are record targets that store the current state of the Element external monitor configuration.
Details how to store the current state of the console by recording a snapshot.
Explains how to view snapshots in the snapshot list and recall them.
Describes how to edit or preview the contents of a snapshot by opening the snapshot list.
Element provides the ability to record macros, which allow composing and executing series of programming actions.
Explains the most effective way to store a macro is from live mode using the macro [Learn] mode.
Describes the macro editor display for listing and editing recorded macros.
Explains how to play a macro from the command line, direct selects, linked cue, or another macro.
Explains how to delete a macro from the Macro Editor display.
Magic Sheets are user-created interactive displays offering customizable views for data and programming.
Explains how to open the magic sheet browser to view thumbnail images and labels of created magic sheets.
Details how magic sheets can be navigated using a mouse, keyboard, or touchscreen.
Describes how to create and edit magic sheets by pressing the edit button.
Explains that the virtual media server feature creates pixel map layouts applying media content.
Details that images, movies, text, and html files can be applied to a pixel map.
Details how to patch a channel as the Virtual Media Server and additional channels as layers.
Describes a pixel map as a layout of fixtures onto a grid to determine playback and media content output.
Explains that partitioned control allows discrete control and programming of channels between multiple programmers.
Details how to enable or disable partitioned control in Setup>System>Partitions.
Details how a partition may be assigned to a cue list, affecting channel inclusion in cues.
Outlines procedures for using multiple control devices simultaneously on a network.
Details how to adjust settings for optimal functionality when using multiple Eos devices.
Explains how to activate synchronized backup to ensure show data security.
Covers the ECU's use for system configuration and basic level test functions.
Lists various settings available in the display, including device name, clock, time zone, and language.
Details settings for network communication, including IP address and protocols.
Provides an overview of show control types and general setup information.
Allows adjustment of settings for MIDI Show Control, time code, analog, and serial functions.
Explains the display for creating event lists, processing incoming show control events.
Details how Eos Family consoles receive internal or external time code to execute event lists.
Details how consoles receive streaming sACN level information to execute actions.
Explains that Eos Family consoles can receive and transmit MIDI Show Control (MSC) data.
Defines OSC as a protocol for network communication with audio, video, and lighting devices.
Lists supported key names for use with OSC.
Provides a list of single, maintained, or combined button pushes for Element functions.
Explains various display-related shortcuts using keys like [Data], [About], [Time], [Flexi], [Format].
Details shortcuts for locking/unlocking the face panel, encoder paging, and fader controls.
Lists shortcuts for common operations like [At], [Copy To], [Full], [Label], [Recall From], [Record], [Select], [Shift].
Provides a table of console and PC shortcut keys for Element functions.