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ETC Element - Using External Links

ETC Element
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232 Eos Family v2.9.0 Operations Manual
Channel level blocks are indicated in the cue list by a “b” and auto-blocks are indicated in the
cue list by a b”, representing a partial block. To remove auto-blocks, see
Auto-block Cleanup
(on page243)
.
Moves
There are two types of moves, live and dark. A live move is a NPs move in a channel with an
intensity that is zero in the previous cue, that moves above zero in the current cue. A dark move
is a NPs move in a channel that is at an intensity of zero in the previous and current cue.
In the
Playback Status Display (on page49)
and
Opening the Cue List Index
, there is a MV
column for displaying live and dark move flags. A live move will be indicated with a “L and a
dark move is indicated with a “D”. A “+ is used to show that both types of moves are in that
cue.
Preheat
Preheat can be used to warm filaments in the cue immediately preceding an intensity upfade
from 0. Preheat values can be assigned to channels individually in patch (see
{Attribute} Display
and Settings (on page105)
).
Preheat is assigned on a cue (or cue part) basis. If assigned, any channel in that cue with a
preheat value assigned in patch will fade to that intensity in the cue immediately preceding the
cue with the preheat flag. Cues with a preheat flag will display an “P in the preheat flag
column (indicated by a “P at the top of the column) in the PSD and Cue List Index.
When a channel is in a preheat state, a “Ph is displayed in the intensity field of that channel.
When a preheat is executed, the preheat value is established using the upfade time of the
associated cue. It is possible to hold the [Data] key to see the actual preheat values.
Using External Links
External links can be used to trigger actions such as macros, show control, or snapshots.
When you press {Execute}, the softkeys will change to {Time Code}, {Macro}, {Relay}, {On},
{Off}, {Snapshot},{Go After Loop}, {MIDI Raw}, and {String}.
Note: For information about using {Relay}, {Time Code}, and {MIDI Raw}, please see
the sections on Relay Outputs, Time Code, and Midi Raw.
To trigger a macro:
[Cue] [1] {Execute} [Macro] [5] [Enter] - triggers macro 5 when cue 1 is executed.
To trigger a snapshot:
[Cue] [3] {Execute} [Snapshot] [3] [Enter] - loads snapshot 3 when cue 3 is played back.
To trigger a relay either on or off:
[Cue][5] {Execute} {Relay}[1] [/] [1] {On} [Enter] - triggers relay 1/1 on (ACN Group ID /
Relay Number)
Go After Loop
{Go After Loop} will execute the next cue after a follow link/loop sequence has ended. By
default, the loop will end with the last cue in the sequence. {Go After Loop} will use the follow
time assigned to the last cue in the sequence.
[Cue] [5] {Execute} {Go After Loop} [Enter] - assigns the {Go After Loop} command to cue
5. Go After Loop will display in the Ext Links Column of the Cue List index and the PSD.

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