EasyManua.ls Logo

ETC Element - Effect Background Value Modification; Beats Per Minute

ETC Element
572 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Creating and Using Effects 293
Example:
Using the above example, select actions 1 through 6.
{Actions} [1] [Thru] [6] [Enter]
Page arrow to the level column and enter the range:
[1][0] [Thru] [1][0][0] - assigns the range starting at 10 and ending at 100 to
actions 1 through 6. The range between 10 and 100 will be evenly divided
between the available actions.
-or-
[Color Palette] [1] [Thru] [3] - assigns color palettes 1 through 3 to the actions 1
through 6. Actions 1 through 3 will be assigned to palettes 1 through 3. Action 4
will be assigned to color palette 1. The range will wrap to fill any available
actions.
Effect Background Value Modification
For Step and Absolute effects, you can use [+], [-], and [/] to adjust the background value .
Note: When using [-], you will need to preface the command with [+] if you want to
remove from the current value.
Note: [/] is used to scale the value by a percentage. See the example below.
Example:
Effect 1 is a step effect with the on state set to 100 and the off state set to - 50%
for all steps. To set the step off state to -50%, you would use the following syntax
[Effect][1] [Step] [1] {Offstate} [+] [-] [/] [5] <0> [Enter]. If the channels in the
effect have a background value of 50, the off state for each step would be 25.
Effect 2 is an absolute effect. To set a level at + 20 of the background, you would
use the following syntax, [Effect][2] {Action} [1] {Level} [+] [2]<0> [Enter]. If the
channels in the effect have a background value of 50, the level 1 in the effect
would be at 70.
Beats Per Minute
For step-based and absolute effects, you can set a beats per minute (BPM). For step-based
effects, BPM affects the Step, In, Dwell, and Decay times, and for absolute effects, this affects
the time/ dwell. Note that BPM impacts the effect directly.
There are two different ways for assigning BPM to effects:
Directly setting BPM
If you know the BPM, you can assign that directly to the effect by using the {BPM} softkey, which
is available when in the effect editor display.
[Effect] [1] {BPM} [1][9][0] [Enter] - sets the BPM of effect 1 to 190. The step times will be
adjusted for step-based effects, or the time/ dwell will be adjusted for absolute effects.

Table of Contents

Other manuals for ETC Element

Related product manuals