Multipart Cues 275
Also, you can put channel parameters into different parts by including them after the channel
selection but before the [Record] command.
[1] [Thru] [1] [0] {Focus} [Record] [Part] [3] [Enter] - places pan and tilt parameters for
channels 1 through 10 into part 3.
Part 1 of any multipart cue is where all unassigned move instructions will reside. Therefore, if
the body of the cue (which is the normal behavior) is to be in part 1, you can simply select the
channel/parameter list that you wish to place in parts 2 and higher.
Setting Multipart Attributes and Flags
Cue attributes include Follow, Hang, Link, Loop, Delay Time, Rate, Curve, Cue Notes, Cue
Labels, and Scenes. They are stored and function exactly as they do in single part cues.
Flags can be set for Block, Preheat, and Moves.
For more information, see
Assigning Cue Attributes (on page225)
and
Flags (on page230)
.
Cue part attributes can be defined as the parts are recorded, or they can be added after the part
has been created.
Example:
[Record] [Cue] [2] [Part] [1] [Delay] [8] [Enter]
[Cue] [4] [Part] [3] {Color} [Time] [6] [Enter]
[Cue] [8] [Part] [9] {AutoMark Off} [Enter]
[Record Only] [Cue] [5] [Part] [2] [Assert] [Enter]
Using Update in Live for Multipart Cues
Updating a multipart cue is generally the same process as updating a single part cue, except you
will provide a specific part cue number in the update command.
Various referenced data, such as palettes or presets, can be assigned to build a multipart cue. If
you have made changes to referenced data within a multipart cue, thereby creating manual
data, pressing [Update] [Enter] updates both the multipart cue and any referenced data with the
new levels, as it does with single part cues.
You can update a part of a multipart cue with only selected parameters as well.
Example:
You have written cue 1, which is a multipart cue and is active. Part 2 includes channels
1 through 5 referencing intensity palette 2 which is set at 25%. Select channels 1
through 5 and change the intensity value to 21%. The data in Live will indicate the new
levels in red, and an “R” is displayed to indicate the reference has been broken.
To update cue 1 part 2, including the new intensity levels, breaking the reference to the
intensity palette, press:
[1] [Thru] [5] {Make Absolute} [Enter]
[Update] <Cue> <1> [Part] [2] [Enter]
To update cue 1 part 2 and the referenced palette with the new levels:
[1] [Thru] [5] {Intensity} [Update] <Cue> <1> [Part] [2] [Enter]