226 Eos Family v2.9.0 Operations Manual
Note: Preheat is a flag. Please see Preheat (on page232) for more information.
Follow/ Hang
A follow automatically activates the next cue in the sequence when the follow time of the
associated cue has elapsed. The follow time begins counting from the moment the cue is
executed.
The hang time is also an auto-follow, but rather than counting from the moment the cue is
executed, it is calculated from the completion of the cue. You can assign a negative value to a
hang time, allowing a subsequent cue to overlap an active cue.
You can assign either a follow time or a hang time, but not both. Both features are accessed
using the [Shift] & [Delay] keys on the console or the softkey {Fw/Hg}. [Shift] & [Delay] or
{Fw/Hg} will put Follow on the command line, and [Shift] & [Delay] [Delay] or double pressing
{Fw/Hg} will put Hang.
In the Playback Status Display, any cue that will be triggered by a follow or hang will have an
arrow before the cue number. See
Indicators in the Playback Status Display (on page50)
for
more information. This indicator can be disabled in the PSDconfiguration menu. See
Playback
Status Display Configuration (on page52)
for more information.
Following are some examples of use:
[Record] <Cue> [5] [Shift] & [Delay] [8] [Enter] - records cue 5 and provides a follow time
of 8 seconds which impacts the start of the next cue in the list. The following cue will
automatically initiate on the same fader when the follow time has elapsed. The follow
time will begin counting down when the associated cue (Cue 5) is executed.
[Record] <Cue> [5] [Shift] & [Delay] [Delay] [8] [Enter] - records cue 5 and provides a
hang time of 8 seconds which impacts the start of the next cue in the cue list. The
following cue will automatically initiate on the same fader when the hang time has
elapsed. The hang time will begin counting down when the associated cue (Cue 5) is
complete.
[Record] <Cue> [5] [Shift] & [Delay] [Delay] [-] [5] [Enter] - records cue 5 and provides a
hang time of negative 5 seconds.
To remove a Follow /Hang time:
[Cue] [x] [Shift] & [Delay] [Enter]
Link/ Loop
Link allows cues to be run out-of-sequence, by causing a different cue number to be loaded into
the pending file of the playback fader when the cue that carries the link instruction is activated.
If a follow or hang time is included with the cue attributes, the activation of the linked cue will
occur when the follow or hang time has elapsed.
Cues that link to other cues will display this information in a row under the cue in the Cue List
Index and the Playback Status Display. This can be suppressed in the PSD configuration. See
Playback Status Display Configuration (on page52)
for more information.
Note: If a linked cue has a label, the label will be displayed in the link cue indicator.