298 Ion Operations Manual
Playback Fader Controls
In Ion, many of the buttons mentioned below exist as softkeys. In order to have access to some of
these keys, press [Fader Control]. The softkeys will change to display the fader control keys. You may
press [More SK] if the green LED is illuminated, to view additional fader control buttons.
The following controls are available:
Load (Selected Cue (on page292))
Go (Using [Go] (below))
Stop/ Back (Using [Stop/Back] (on the facing page))
Blackout (Using Blackout and Grandmaster (on the facing page))
Grandmaster (Using Blackout and Grandmaster (on the facing page))
Go To Cue 0 ({Go To Cue 0} (on the facing page))
Assert (Using Assert (Playback Button) (on the facing page))
Timing Disable (Using Timing Disable (on page300)
Freeze Using Freeze(on page300))
Stop Effect (Using Stop Effect (on page300))
Rate Override (Using Rate Override (on page301))
Manual Override (Manual Override (on page302))
Off (Releasing Content From a Fader (on page303))
Release (Releasing Content From a Fader (on page303))
Fader Page (Changing Fader Pages (on the previous page))
Using [Go]
The [Go] button is used to execute the cue currently in the pending file of the associated fader.
When [Go] is pressed, all parameters assume their required positions in the recorded times, unless
they have been recorded with manual timing. When a cue has manual timing values stored with it,
the fader will set itself to zero when [Go] is pressed, or you may set the fader to zero before you
press [Go].
If a channel parameter is in a transition state when a new cue is activated on the same playback
fader, that parameter will continue its initial instruction in its remaining time unless it receives a new
move instruction in the incoming cue. If a new instruction is provided, the parameter will calculate its
new target and the time to get there for a seamless course adjustment. If a parameter in transition
has no new instruction in the incoming cue, it will continue its fade, using the original timing
provided.
If a channel parameter is in a transition state when a new cue is activated on a different playback
fader, and that parameter receives a move instruction, even if it is exactly the same instruction the
parameter currently has, it will recalculate the destination and arrival time according to the inform-
ation from the new cue.
For information on manual timing, see Manual Timing Control (on page301)and for manual master,
see Master (on page264)