69
Basic functions
Sequencer mode
3 Press the [F7] (“EDIT”) key
When you press this key, the LCD screen “EDIT” 
indication will change to “DONE,” and you will be 
able to insert or delete songs into or from the cue 
list.
4 Press the [F4] (“Insert”) key.
The step will be added.
5 Select a song for “Step”.
6 In “Rep(Repeat),” specify the number of times that 
the song at each step will repeat.
7 If necessary, check the “ FX” check box.
This specifies whether or not the effect settings will 
also be changed when the song at that step is 
played. If you want the effect settings to change, 
check this box. For this example, check “Step” 01.
8 Press the [F4] (“Insert”) key to add the next step.
Refer to the table below, and add the appropriate 
steps.
If you press [F5] (“CUT”), the selected step will be 
deleted. If you press the [F4] (“INSERT”) key, that 
step will be inserted. If you press the [F6] (“COPY”) 
key, the selected step will be copied. If you press the 
[F4] (“INSERT”) key, that step will be inserted.
Depending on the effect settings, a certain amount 
of time may be required for the effects to be 
switched. If this occurs, the playback will not be 
smoothly connected from song to song.
To ensure a smooth transition from song to song, 
check “FX” for “Step” 01. Do not check “FX” for 
the remaining steps. This way, the effect settings 
will be made before playback begins, and there 
will be no time lag when cue list playback is 
started or when switching from song to song. 
Although it will not be possible to change effect 
types within the cue list, you can use dynamic 
modulation or MIDI control changes such as Effect 
Control to control the effects within the cue list, for 
example applying reverb more deeply on certain 
songs, or raising the LFO speed for a specific song. 
We recommend this method if you will be using a 
cue list to construct the song. When you execute 
the utility menu command “Convert to Song”, the 
effect settings of the “Step” 01 song will be speci-
fied for the song that results from the conversion.
Even if “FX” is not checked, there may be cases in 
which a time lag in the transition between songs, 
depending on the musical data of the song. Also, 
there may be cases in which the musical data is not 
played at the correct timing at the transition 
between songs. If this occurs, you can edit the 
musical data of the song, or convert the cue list to a 
song for playback. If you use “Convert to Song” to 
convert the cue list to a song, there will be no time 
lag during playback at the transition between 
songs, and the musical data will be played at the 
correct timing.
•“Step”: The arrow will indicate the currently 
playing step.   indicates the currently selected 
“Step.” If you set “Current Step” while stopped, 
the display will change.
•“M***”: Indicates the starting measure of that step.
•“Meter”: Indicates the currently-playing time 
signature. This cannot be changed.
9 This completes the settings. Press the [START/
STOP] key to begin playback from the step speci-
fied in “Current Step.”
• The name of a cue list can be specified by the 
“Rename Cue List” page menu command.
• If you wish to use the tempo that is specified by the 
song of each step, set “Tempo Mode” to Auto. If 
this is set to Manu (Manual), playback will use the 
tempo that you specify in “ =”.
• If you specify Continue to Step01 for the last step, 
the cue list will continue playing back repeatedly.
• If you set “Rep(Repeat)” to FS, a foot switch 
connected to the [ASSIGNABLE SWITCH] jack will 
control the timing at which the song stops 
repeating. Set “Foot SW Assign” (Global 6.1: 
Controller, Foot page) to Cue Repeat Control.
• When you play the keyboard, the program of the 
track selected by “Track Select” will sound. If a 
different program is selected for each song, the 
Step song Rep (Repeat) FX
01 S000:Intro 02 Check
02 S001:A 02 —
03 S002:B 01 —
04 S003:Bridge 02 —
05 S001:A 02 —
06 S002:B 01 —
07 S003:Bridge 02 —
08 S001:A 01 —
09 S003:Bridge 03 —
10 S004:Ending 02 —
11 End ——
Step
Rep(Repeat) FX
Current Step
Meter
the currently 
playing step
the starting measure of that step