951/952 Operator’s Manual Rev. B Page 73
6
Creating Waypoints
Introducing waypoints . . . . . . . . . . . . . . . . . . . . . 74
Creating waypoints . . . . . . . . . . . . . . . . . . . . . . . . . 74
Creating avoidance areas . . . . . . . . . . . . . . . . . . . 80
Displaying waypoints . . . . . . . . . . . . . . . . . . . . . . . 83
Displaying waypoint coordinates . . . . . . . . . . . 85
Editing waypoints . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Updating waypoint coordinates . . . . . . . . . . . . 87
Moving waypoints and routes between units 89
Transferring waypoints to and from a PC . . . 96
T
his chapter explains how to create and change waypoints,
use them to form routes, and move all waypoints and routes
between one or more units using the import/export function.