SunFounder ESP32 Starter Kit
• Make the fish sprite’s clone move left and right and bounce back when it touches the edge.
• The fish sprite (of the clone) will not react when it passes the Fishhook sprite; when it touches the Fishhook
sprite in the fishing state (turns red), it will be caught, at which point the score (variable score) +1, and it will
also show a score animation (shrinks 40%, quickly moves to the position of the scoreboard and disappears). At
the same time, a new fish is created (a new fish sprite clone) and the game continues.
Note: You need to click on the color area in the [Touch color] block, and then select the eyedropper tool to pick up the
618 Chapter 4. Play with Scratch