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Digilite Pulse MX - The Editor Interface

Digilite Pulse MX
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PULSE MX
14
Fig.5Inserting new xtures in the show
(Add xtures window)
Fig.6Address patch window
2.3 EDITOR
The console manages 24 pages of 24 playbacks, each of which contains a cue-list which in turn can be
made up of, in the simplest of cases, one single cue, or a maximum of 999 cues.
To create or edit a cue, use the editor window (or simply editor); the editor allows you to control all at-
tributes of all xtures of the show and save their values as playback cues, manual cues or palettes.
To edit a parameter of one or more xtures, rst select them by pressing the buttons of the xtures in-
volved (editor in xture mode) or by pressing the group buttons (editor in group mode); then with the
buttons on the left select the family of attributes you wish to edit and nally, using the wheels, set the
values.
To set the value of a previously set attribute to Empty, click on the button of the wheel which controls it.
The trackball is always active on the pan and tilt of the selected xtures.
Values can be conveniently set by using the palettes instead of the wheel and trackball (see Palette para-
graph). In this case, programming the cue is limited to selecting the xtures (single or in groups) and to
selecting the various palettes to use (position, colors, gobo, etc.)