66
During recording, track 1 will continue repeating 
measures 1–4. While listening to the drum phrase, 
record (for example) an eight-measure bass phrase.
4 When you are finished recording, check “Loop 
On” for track 2 also, as you did in step 2. Set 
“Loop Start Meas” to 001, and “Loop End Meas” to 
008.
5 Next we will record synth brass riffs on track 3.
Select a synth brass program for track 3. Use “Track 
Select” to select Track 03, and use realtime record-
ing. During recording, track 1 will continue repeat-
ing measures 1–4, and track 2 will continue 
repeating measures 1–8.
By checking the SEQ 1.2: Loop, Track PlayLoop 
“Play Intro” setting, you can case playback to loop 
between “Loop Start Meas” and “Loop End Meas” 
after the measures preceding “Loop Start Meas” 
have been played once. For example, you could 
make a drum track play an intro fill-in once, and 
then continue repeating the specified region. (☞PG 
p.77)
Track Play Loop will continue repeating for the 
length of the song. If you wish to specify the num-
ber of times that playback will repeat, or to place 
different musical data (drum fill-in, etc.) in the 
track, the song will have to be expanded as musi-
cal data. To specify the number of times that play-
back will repeat, execute the SEQ 5.2: Track Edit 
utility menu command “Repeat Measure.”
In the above example, musical events (32 measures 
of data) will be created out of measures 1–4 which 
were being repeatedly played as a loop by track 1.
Template Song and Preset Pattern
This instrument contains sixteen template songs. These 
provide program and effect settings etc. that are suit-
able for various styles of music. These settings can be 
loaded into a song. You can copy preset drum patterns 
when you load this data, which lets you create songs 
more efficiently. You can take advantage of template 
songs and preset patterns in “Preparations for record-
ing.” For details on loading, refer to “Load Template 
Song” (☞PG p.72).
You can also make changes to a template song that you 
loaded, and save frequently used settings as a User 
Template Song.
For the saving procedure, refer to “Save Template 
Song” (☞PG p.73).
Musical data will not be saved in the user template 
song.
Copying combination sounds to multiple tracks
You can copy a combination sound to multiple tracks 
to record it.
For the copy procedure, refer to “Copy From Combina-
tion” (☞PG p.72).
If you wish to use the KARMA function settings of 
a copied combination and record the KARMA 
function performance in realtime, use “Track 
Select” to choose a track that uses the global MIDI 
channel. When you play the keyboard, it will 
sound in the same way as for the combination. 
When you perform multitrack recording, the mul-
tiple channels that are sounded by the KARMA 
function will be recorded in the same way.
However, in the case of multi-track recording 
when multiple tracks are set to the same MIDI 
channel, this musical data will be combined.
Quantize
This instrument provides a realtime quantize “Reso” 
(resolution) setting (see step 9, ☞p.63) that lets you 
correct the timing of musical data as it is being 
recorded, and a “Quantize” function (a SEQ 5.2: Track 
Edit utility menu command) that lets you correct the 
timing of musical data that has already been input.
For example, suppose that during realtime recording 
you intended to play eighth notes, but that the rhythm 
was slightly inaccurate, as shown in figure 1 below. In 
such cases, you could set “Reso” (Resolution) to , so 
that when you realtime-record, the notes will automati-
cally be adjusted to the correct timing as shown in fig-
ure 2.
Alternatively, if data that was recorded without using 
realtime quantize plays back as shown in figure 1, you 
could select the SEQ 5.2: Track Edit utility menu com-
mand “Quantize,” set its “Resolution” parameter to  , 
and press the [F8] (“OK”) key to correct the timing as 
shown in figure 2.