162 | 13 Global menus and settings
Select a swatch on the left box or use the DIAL knob to scroll through all the swatches
loaded in the current LAYER.
Options:
• Enable the SAMPLE button on the screen to be able to act on the parameters ROOT,
RANGE of notes on the keyboard START/END, TUNE (COARSE/FINE), VELOCITY
(MIN/MAX), VOLUME, CUTOFF, TRACKING/FIXED, MONO/STERO and ONE
SHOOT/LOOP.
• Enable the VELO ADSR button on the screen to act on FILTER
(OFFSET/SLOPE),VELOCITY (OFFSET/SLOPE), ADSR.
• With the FAMILY button, you can assign the INSTRUMENT (GLOBAL) to sound group
(Piano, Strings, Organ, Brass, Pad, Synth, Guitar, Sax, Bass, Ethnic).
• FILL GAPS allows you to fill any holes on a Layer after importing samples.
• With the LAYER icon you can select one of the four available layers and activate it as
the current LAYER.
• Enable the GLOBAL mode and all changes made to a sample will also be applied to all
other samples of the selected LAYER.
• TRACKING/FIXED:
o The TRACKING mode allows the Sample to be tracked in the keyboard
extension. This means that the Sample will undergo the chromatic
variations of an instrument tuned with semitone heights.
o In FIXED mode, the Sample is not traced, so it always remains with the
source tuning (this is the method used for percussive and EFX sounds).
• MONO/STEREO: Enables/disables the right channel of a sample, if any.
• ONE SHOT/LOOPED:
o ONE SHOT: Play the sample without recycling between loop points.
o LOOPED: The sample is played in a continuous loop between the LOOP
START point and the LOOP END point.
• EDIT: The sample processing page, described later in this chapter, opens.
At the bottom of the page, the general control buttons of the samples appear as follows:
• ADD SAMPLE: Add a sample to the current INSTRUMENT.
• DELETE SAMPLE: Erase the selected sample from the INSTRUMENT.
• SOLO: Run the sample in SOLO mode.
• AUTO SELECT: Request automatic selection of the current layer sample within the
range of notes played.
• NEW: Clear your memory and get ready to work on a new INSTRUMENT.
• LOAD: Load an INSTRUMENT previously saved in the SAMPLER into the edit area.
• UTILS: Go to the utility features page described later in this chapter.
By pressing the UTILS button on the previous screen, you can access the Sampler settings
and memory usage information: in the main part of the screen the memory blocks used in
red colour are visible, giving evidence of how many blocks are still available.