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KETRON EVENT-X - Page 167

KETRON EVENT-X
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162 | 13 Global menus and settings
Select a swatch on the left box or use the DIAL knob to scroll through all the swatches
loaded in the current LAYER.
Options:
Enable the SAMPLE button on the screen to be able to act on the parameters ROOT,
RANGE of notes on the keyboard START/END, TUNE (COARSE/FINE), VELOCITY
(MIN/MAX), VOLUME, CUTOFF, TRACKING/FIXED, MONO/STERO and ONE
SHOOT/LOOP.
Enable the VELO ADSR button on the screen to act on FILTER
(OFFSET/SLOPE),VELOCITY (OFFSET/SLOPE), ADSR.
With the FAMILY button, you can assign the INSTRUMENT (GLOBAL) to sound group
(Piano, Strings, Organ, Brass, Pad, Synth, Guitar, Sax, Bass, Ethnic).
FILL GAPS allows you to fill any holes on a Layer after importing samples.
With the LAYER icon you can select one of the four available layers and activate it as
the current LAYER.
Enable the GLOBAL mode and all changes made to a sample will also be applied to all
other samples of the selected LAYER.
TRACKING/FIXED:
o The TRACKING mode allows the Sample to be tracked in the keyboard
extension. This means that the Sample will undergo the chromatic
variations of an instrument tuned with semitone heights.
o In FIXED mode, the Sample is not traced, so it always remains with the
source tuning (this is the method used for percussive and EFX sounds).
MONO/STEREO: Enables/disables the right channel of a sample, if any.
ONE SHOT/LOOPED:
o ONE SHOT: Play the sample without recycling between loop points.
o LOOPED: The sample is played in a continuous loop between the LOOP
START point and the LOOP END point.
EDIT: The sample processing page, described later in this chapter, opens.
At the bottom of the page, the general control buttons of the samples appear as follows:
ADD SAMPLE: Add a sample to the current INSTRUMENT.
DELETE SAMPLE: Erase the selected sample from the INSTRUMENT.
SOLO: Run the sample in SOLO mode.
AUTO SELECT: Request automatic selection of the current layer sample within the
range of notes played.
NEW: Clear your memory and get ready to work on a new INSTRUMENT.
LOAD: Load an INSTRUMENT previously saved in the SAMPLER into the edit area.
UTILS: Go to the utility features page described later in this chapter.
By pressing the UTILS button on the previous screen, you can access the Sampler settings
and memory usage information: in the main part of the screen the memory blocks used in
red colour are visible, giving evidence of how many blocks are still available.

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