microKORG2 TIMBRE EDIT section - OSC 1, OSC 2, OSC 3, NOISE
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OSC 1, OSC 2, OSC 3, NOISE
The oscillator generates the audio waveforms, which are the basis of the sound.
A timbre consists of three oscillators and a noise generator.
You can create a variety of sounds by combining multiple oscillators.
For example, you can adjust the Semitone and Fine Tune values so that one oscillator acts as the
overtone for the other oscillators, or set the pitches of the oscillators to a harmony, or set multiple
oscillators to the same pitch but slightly detune one of them to create a detuning effect.
You can also use ring modulation, oscillator sync and so on to create very complex overtone struc-
tures. Set the type using the OSC Mod Type parameter for oscillator 3, and set how these effects are
applied with OSC Mod Amount for oscillators 1 and 2.
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OSC 1
Here are the settings for oscillator 1 (OSC 1).
1. Wave [Saw, Square, Triangle, Sine, DWGS, OneShot] (CC#8)
Selects the waveform for oscillator 1.
The parameters you can adjust depend on the waveform you select here.
Saw: This generates a sawtooth wave, which is used for creating a wide range of uniquely analog syn-
thesizer sounds such as bass sounds, pads and so forth.
Square: Generates a square wave, which is suitable for electronic sounds or simulating wind instru-
ments. You can create clavinet or sax-like sounds by adjusting the pulse width.
Triangle: Triangle waves have fewer harmonics than sawtooth or square waves, and are suitable for
rounder sounds like basses or pads.
Sine: Sine waves are fundamental waves with a rounder sound that do not have harmonics.
DWGS (Digital Waveform Generator System): These are waveforms created using an additive har-
monic method. Choose this when you want to create sounds with a distinctive “digital synth” charac-
ter, such as synth bass, electric piano, bells or voice-like sounds. 64 waveforms are available.
OneShot: These are PCM waves that do not sustain, such as percussion, metallic sounds, click noises
and so on. Select this when you want to create sound effects, or sounds that add a certain character
to the beginning of other oscillator sounds. You can choose from 32 PCM waves.
2. Shape/Sample [“Mode” Saw-Sine: 0...127/“Mode” DWGS: 1...64, “Mode” OneShot:
1...32] (CC#9)
If you’re using the Saw through Sine waveforms, set the Shape here.
If you’re using the DWGS or OneShot waveform, set the Sample.