EasyManua.ls Logo

Kurzweil PC3 - Output: Pan, Gain, and Mode; Pan Table; Crossfade and Crossfade Sense (Xfadesense); Drum Remap

Kurzweil PC3
308 pages
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
6-32
Program Mode
The OUTPUT Page
Output: Pan, Gain, and Mode
When the Layer FX Mode parameter is set to Layer-Specific FX on the LYR_FX page, three
additional parameters appear on the OUTPUT page: Out Pan, Out Gain, and Out Pan Mode.
These parameters are analogous to the output parameters on the COMMON page, but are layer-
specific—the COMMON output parameters apply to all layers. You can use the output
parameters on the OUTPUT page to adjust the panning and gain of the post-FX signal of the
current layer.
Pan Table
The factory preset pan tables are key-specific panning schemes by which the note that each key
produces is uniquely panned. These tables are particularly useful for producing the stereo
image of a drum set when creating percussion programs, or for producing the stereo image of a
piano when creating piano programs.
Crossfade and Crossfade Sense (XFadeSense)
The Crossfade parameter lets you select a control source to fade the current layer’s amplitude
from zero to maximum. When XFadeSense is Normal, the layer is at full amplitude when the
Crossfade control is at minimum. With XFadeSense set to Reverse, the layer is at zero amplitude
when the Crossfade control is at minimum.
This parameter is similar to the Src1 and Depth parameters for the Amp function on the
DSPCTL and DSPMOD pages, but the attenuation curve for the Crossfade parameter is
optimized specifically for crossfades.
To crossfade two layers in the same program, assign the same control source for the CrossFade
parameters in both layers, then set one of their XFadeSense parameters to a value of Norm, and
the other’s to Rvrs.
Drum Remap
In most keyboard and synthesizers, drum programs are mapped as dictated by the General
MIDI (GM) industry standard. The GM drum map isn’t optimally intuitive in terms of
playability, so we developed our own unique keymap that is more intuitive and lends better to
performance. However, the GM drum map is so commonplace that many players feel most
comfortable playing drum programs with the GM drum map. So, we designed the PC3 such
that you can remap drum programs to the GM drum map.
The Drum Remap parameter can be set to Off (no mapping), Kurz1, or Kurz2. Kurz1 and Kurz2
correspond to two different layouts used in the factory drum programs. You can set drum remap
to None (no remapping) or GM on the first Master mode page.

Table of Contents

Other manuals for Kurzweil PC3

Related product manuals