PMDG 737 0.00.81
INTRODUCTION
For Simulator Use Only DO NOT DUPLICATE NOVEMBER 2022
In MSFS OPTIONS, CONTROLS OPTIONS, you must assign
the Rudder Axis to the desired control input on your flight control
hardware, or if using a game controller, assign the desired
controls the Rudder Left Axis and Rudder Right Axis. If you wish
to also use a tiller input for steering, you should then assign the
Nose Wheel Steering Axis to the desired control on your flight
control hardware. Moving the axis up/right should result in
rightward movement, while down/left should result in leftward
motion. If necessary, use the "Reverse Axis" button to enforce
this behavior.
STEERING HARDWARE TYPE allows you to tell the PMDG 737
where to watch for your steering inputs while on the ground.
There are two options here.
• RUDDER ONLY: When selecting this option, the PMDG 737
expects to see ground steering inputs coming only from your
rudder pedals/gamepad and will give you full 78-degree steering
authority via the rudder pedal axis.
• TILLER + RUDDER: When selecting this option, the PMDG 737
expects to see tiller steering inputs coming from the NOSE
WHEEL STEERING AXIS in MSFS and pedal steering inputs
coming from the RUDDER AXIS. This will give you a realistic 78
degrees of steering via the tiller and only 7 degrees of steering
via the rudder pedals, just like the real 737. The limited steering
range via the pedals makes them very convenient to use for
maintaining long, straight taxi paths or during crosswind takeoffs
and landings. The tiller is useful for large steering inputs at slow
speeds.
If your steering inputs feel over-sensitive or "twitchy" we strongly
recommend that you go into the MSFS control settings and adjust
the sensitivity and dead zones to suit your taste. All hardware is
slightly different and settings that work well for you can be found
easily using the MSFS controls configuration menu.