Projects are the highest order structural
element in Play. A project contains all the
elements of a full track. Think of each project
as the container for a fully arranged song
maybe for an album or a song for performing in
a live set. Play auto saves projects, which are
stored on the installed Micro SD Card,
although a manual save option is also
provided. A project should be opened for
playback and editing and can be created from
scratch for new projects. Each project contains
a maximum of 128 patterns across 8 audio
tracks. While patterns can be created as
sample based compositions there are also 8
MIDI tracks. Projects are structural and
organisational functions more so than part of
the creative environment but nevertheless
serve an important purpose in the Play
workow. Samples are stored on the Micro SD
Card but can be also are held in the Play on
board sample pool where samples effectively
are the sound source of step sequences and
patterns. Projects use the on board sample pool
which is populated with samples or sample
packs from the SD Card. Having the project
sample list populated is a prerequisite to
creating pattern sequences and is core part of
the project workow. This section covers the
general project management in Play and also
the les from it’s SD card. Some important and
specic project level functions such as tempo
and levels are also covered. The 8 audio tracks
also have some specic functionality to consider
and are covered here while MIDI is covered in
detail later in this manual. While the workow
covered relates to Audio Tracks, the same
general processes will also apply when creating
MIDI tracks.
Projects & Tracks
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