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Avolites Tiger Touch - Using a Cue

Avolites Tiger Touch
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Page 134 – 7. Cues
TitanUniversal_Man_v8-0_TT.doc 05 August 2014
Individual playbacks can be set to Blind mode using [Playback
Options]. The playback will then output only to Visualiser, not to the
stage.
7.1.6 Recording cue with a mask
You can set a mask when recording a cue so that only certain
attributes are recorded, the same as you can when recording a
palette. In the Record menu, select the [Set Mask] option.
There is an additional option [Clear Record Mask], if this is enabled
the mask will automatically be cleared after this record operation.
This is good to stop you accidentally leaving the mask set and
causing havoc with future cues.
7.1.7 Convert cue to chase or cue list
If you want to convert an existing cue into chase or cue list by adding
further steps, press Record, select the cue, then select [Convert to
Chase] (or Cue List). The existing cue will become cue 1 and the
contents of the programmer will become cue 2.
7.2 Using a cue
Because it’s possible to play back a large number of cues at the same
time, the console has to have rules on how it combines the output
from different cues. These are called HTP and LTP rules.
7.2.1 HTP and LTP
Control channels are handled in two ways:
Dimmer or intensity channels work on the principle of “Highest
Takes Precedence” (HTP). If an HTP channel is active at
different levels in several cues, the highest level will be output.
When you fade out a cue, the HTP channels fade out with it.
All other channels work on the principle of “Latest Takes
Precedence” (LTP). The latest change takes over from any other
values, so the most recent cue to be turned on is the one which
is output. When you fade out a cue, LTP channels retain their
values until changed by another cue.
7.2.2 Playing back a cue
To fire (play back) a cue, raise the fader. (Make sure there are no
values in the programmer by pressing the Clear button, because
anything in the programmer will override the playback).
You can fire several cues at once.
The HTP levels in the cue will be mastered by the fader level;
for example if you set the fader at 50% then all HTP levels will
be 50% of their programmed values.
LTP channels are triggered as soon as the fader goes above
0%. If a fade time is programmed the LTP channels will start to
fade; if there is no fade time they will snap to position (unless
the cue is set to Mode 2; see the timings section
7.5 on page
143 for details of modes).

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