8. Chases - Page 153
TitanUniversal_Man_v8-0_TT.doc 05 August 2014
2> To set the crossfade, press [Xfade] and type the fade from 0 –
100. 0=no fade (the chase will “snap”), 100=max fade (the
chase will move continuously from step to step).
3> To set the speed, press [Speed], type the new speed, then
press Enter. The speed can be set in Beats Per Minute (BPM) or
seconds depending on the User Settings.
There are other options you can set for the chase from this menu
including Fixture Overlap, which are described in the Timings section
8.5.1 on page 155.
You can set individual times for each cue in a chase and unlink cues
from each other so they wait for you to press the Go button. This is
done using the Playback View, or the Unfold function which is
described in section
8.3.2 on page 154.
You can select whether the chase speed is displayed in seconds or in
Beats Per Minute (BPM). Press Avo and [User Settings], then press
[Tempo Units] to set the option to [Tempo Units Seconds] or [Tempo
Units Beats Per Minute (BPM)].
You can also allocate a Speed Master to the chase which will allow
you to modify the chase speed during playback, see section
7.2.4 on
page
135.
8.2.4 Manually controlling the steps of a chase
You can pause a chase, if the chase is connected to the wheels, by
pressing the Stop button next to the wheels. Press the red Go button
to resume playback of the chase.
While the chase is stopped you can use the ← and → buttons next to
the Connect button to move to the next or previous step.
You can also configure the blue and grey buttons of the playback
handle to be Stop and Go. This uses the Key Profiles function.
1> Hold Avo and press [Edit Current Key Profile].
2> If you are using the default Key Profile which is not editable,
you will be prompted to add a new profile.
3> Press [Chases] then choose either the Blue key or the Grey key.
4> Select Go or Stop from the list of functions. Then press Exit and
set the function for the other key if required.
5> Press Exit to continue using the console.
8.2.5 Changing chase direction
The ← and → buttons next to the Connect button set the direction of
the connected chase. The ↔ double-ended arrow button sets bounce
mode where the chase will run to the end then reverse. The Review
key sets the chase to Random.
8.2.6 Jumping to a step
You can jump directly to a step in a chase by pressing the Connect
button, then typing in the desired step number, then pressing Enter
or softkey A. Alternatively at the top level menu you can type the
step number then press Connect.