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Avolites Tiger Touch - Page 233

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16. Release notes - Page 233
TitanUniversal_Man_v8-0_TT.doc 05 August 2014
A new [Handle Worlds] softkey option has been added to the disk
menu. Pressing this will open the Manage Handle Worlds menu. [Add
Handle World] will prompt for a new handle world legend. [Cancel]
will exit and [Ok] or <enter> on the keypad will then open the View
Handle World menu where you can select a handle world to base this
on. Choosing an existing handle world will copy over all the current
handle locations to the new world. Selecting [Empty] will unassign all
handles in the new world. You can switch handle worlds in the
Manage Handle Worlds menu by choosing the [Select Handle World]
softkey. You can also [Delete Handle World] or [Rename Handle
World] as required.
When a handle world is deleted any handles specific to that world will
be unassigned. You can access and assign items that have been
created in a different world or that were in a deleted world via the
show library workspace.
TitanNet Sessions: Where one or more Titan machines running
version 8 or above are connected in the same network you can
choose to connect them either as multi-user, backup or both.
Consoles connected in a multi-user session work collaboratively on
the same show. If the same handle worlds are selected on more than
one console then an action on any one of those consoles will be
mirrored across them all. For example, lifting a playback fader
containing a cue on a slave console will also fire the cue on the
master console and this will be reflected in the playback view or HUD.
Where a console has motorised faders these will also move
accordingly (sneaky ideas to scare people :-) ). Where a console does
not have motorised faders, fader levels must level match before they
can takeover.
Alternatively, if different handle worlds are selected then users can
work largely independently, working on their own pool of handles. In
all situations the master console outputs DMX and channels in a
remote programmer are represented on touch wheel views with a
blue dot. If two or more consoles are editing the same fixture(s) the
output will follow a latest takes precedence rule in that the last
console to make an adjustment to any attribute will cause all the
attributes in the programmer for the relevant fixture on that console
to go live to stage. In the Manage Handle Worlds menu there is a
softkey option to toggle [Follow World Page Change
Enabled/Disabled]. When enabled on two or more consoles those
consoles will also mimic page changes. All options regarding TitanNet
sessions can be found under the [TitanNet Sessions] softkey in the
disk menu. Selecting this will open the TitanNet Sessions menu where
you can choose to connect as [Backup], [Multi-User], [Backup &
Multi-User] or open the [Sessions View]. Selecting [Sessions View]
will open a workspace showing graphical representations your console
and any other consoles on the network along with their name, current
roles (for example, master, slave or dormant), IP address, software
version and show name in addition to details of any sessions and
their status. If you touch a console or session you can choose to
[Connect], [Leave], [Terminate] or [Takeover] as appropriate.
Initially all consoles are considered 'Master' consoles. If you select the
option to Connect on one of these consoles you can then choose to
[Connect As Backup], [Connect As Multi-User] or [Connect As Backup
& Multi-User]. Alternatively you can choose one of these options from
the TitanNet session menu softkeys which will open the 'Select Titan
Engine' menu where you can select a console.

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