18
Object Property Sheet
Both Display and DSP Attributes are shown for
component objects.
Most Display Attributes duplicate functions
found in the Format Toolbar. However, some
exceptions are as follows:
Object Code is a non-editable identifier. Left,
Top, Width, & Height specify object location
and size (in pixels). Layer determines which
layer the component is assigned to. Tag is for
user comments or other identifying text.
Most DSP Attributes duplicate functions found
in the individual component Control Dialog
boxes (see Component Object Properties).
However, some exceptions are as follows:
Allocated To Unit assigns the component
(DSP block) to a particular unit in the system.
Allocated To Gang assigns multiple
components (DSP blocks) to a common 'gang',
forcing them to be grouped into the same unit.
Fixed In Unit prevents changes to Allocated To
Unit and Allocated To Gang. Instance ID is the
system-wide identifier number for the
component (DSP block). Password Level
selects either Designer or Technician access
level, for individual components. Delay
Equalization turns on/off compensation for
propagation delay (Input Output components
only). Internal Propagation Delay determines
Delay Equalization for third-party converters
(CobraNet I/O components only). See System
Compiling Considerations. Channel Identifier
allows labeling of the individual inputs/outputs
on a component. On most component blocks,
this labeling appears only when the cursor is
over the associated node.
The thumb-tack (upper-left) allows the
Property Sheet to remain open while selecting
other objects. 1By1 (upper-right) allows any
group of selected components (multi-selection)
to appear on the menu.