User Manual AUTOMATION February 16, 2010
Xynergi Media Production Centre Page 153
To enter record explicitly:
Step 1 Press the
Auto Punch Key.
The transport will preroll the In Point, go into automation record when it reaches the In Point (if
active), then exit record at the Out Point (if active).
If the In Point is not active, the transport will still preroll and pass it, allowing you to punch in
when ready, by pressing the In key.
If the Out Point is not active, the transport will go into record at the In Point, then stay in record
until you manually exit.
The transport continues to play after the Out point. The punch preroll time is set in the
System_Variables file, see “Setting the Automation Punch Preroll” on page Error! Bookmark
not defined..
To enter record implicitly:
Step 1 Move the transport to a location before the In point and press
PLAY. The automation system will
enter
WRITE or TRIM when the transport moves past the In point (if active), and return to READ
when the transport moves past the Out point (if active).
Note: The Active In and Out points become inactive once the system has dropped in or out.
Once the transport has moved over the In or Out point, they are made inactive. This means you can
quickly audition the changes you have just recorded by pressing the
Play Menu {Again} key sequence
without having to first disable automation. To perform another automation pass, the In and Out points
must be made active again by pressing
Active In and/or Active Out.
Link Audio and Mix Recording with PRIME
The PRIME function links the automation to the audio recording controls. This means that, whenever
you enter normal recording on the transport controls, the automation system also enters recording.
This is particularly useful if your working method is to record your mix progressively as you go through a
project, because you will automatically be recording the automation moves at the same time. It’s also
useful if you gain some facility with the recording controls, including the ADR menu, which offers some
very sophisticated rehearsal and automatic recording features.
To use the PRIME function, press the
Prime key. While it is on:
Press the
PLAY and REC transport keys to drop in to record. Note that the enabled Mix Items enter
Write, and armed tracks enter record.
Press
STOP or PLAY to drop out of record. The enabled tracks return to Read.
NOTE: It is not necessary to have any tracks armed for recording, in order to use PRIME. It also allows
you to use Record Again and other automated record functions, as triggers for Automation Record.
Saving and Loading Mixes
Up to 256 complete mixes may be saved in each project and recalled later. Mixes must be saved before
closing a project, or any unsaved mix data will be lost. The available space left in the project file for new
mixes or mix data is displayed in the Mix menu. When the space left falls below 2% the
Save soft key
becomes disabled.
Saving a Mix
Step 1 Press the File button.
Step 2 Press the
Save soft key in the LCD menu.