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Fairlight Xynergi User Manual

Fairlight Xynergi
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Xynergi Media Production Centre
User Manual
16 February 2010
Software Version 2.6
Issue 001

Table of Contents

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Fairlight Xynergi Specifications

General IconGeneral
BrandFairlight
ModelXynergi
CategoryRecording Equipment
LanguageEnglish

Summary

Introduction

Congratulations

Provides an overview of the manual and its structure.

Organising the Screens

Explains how Xynergi uses two screens for editing and mixing.

What Else You Need to Know

Discusses installation, first startup, and key terms.

Momentary and Latching

Explains two modes of operation: momentary and latching.

The Xynergi System

Xynergi Tactile Controller

Monitor Section

Explains how to use rotary pots and mute buttons for monitor levels.

Fixed Keys

Explains the function and appearance of fixed keys on the controller.

Fixed Level Monitoring

Describes how to set and use fixed level monitoring.

Numeric Keypad (Numpad)

Parameter Entry

Describes entering numerical values using the Numpad.

Loc and Set

Explains storing and retrieving locators using Set and Loc buttons.

Play Jog

Explains the Play Jog function and its relation to Shuttle mode.

Jump Keys

Describes how Jump keys are used to navigate the timeline.

Picture Keys

Layouts

Defines layouts as groups of keys for specific functions.

Megamode Keys

Explains the always-green megamode keys used for different operations.

Modes

Explains mode keys and their soft menus.

Path Keys

Explains path keys for selecting signal paths and their color changes.

The Xplain System

What is Xplain?

Describes Xplain as a helpful system for learning Xynergi.

Xplain-Button

Explains how to get descriptions of buttons using the Xplain button.

Xplain-How-To

Describes step-by-step guides for procedures using Xplain.

Recommendation

Recommends using Xplain-How-To for new users.

How To …

Basics

Introduces fundamental concepts and operations.

Selecting Paths

Explains how to select signal paths like tracks, lives, and buses.

Using SEL

Details how to use the SEL key to display and select paths.

MULTI

Explains the MULTI function for changing parameters on multiple paths.

Transport Commands

Above the Jog Wheel

Explains transport controls located above the Jog Wheel.

The Play Menu

Describes special play commands available via the Play Menu.

Jumping

The Jump Menu

Details Jump Targets available in the Jump Menu.

Locators

Storing Locators

Describes how to store locations using the Set button.

Going to a Location

Explains how to locate to a stored location using the Loc button.

Using Marks

Details how to create and use timecode marks.

Edit Marks

Solo and Mute

Briefly explains ways to solo and mute channels.

Solo Safe

Using the Edit Safe Menu

Describes using the Edit Safe menu to protect channels.

Using the Pad

Explains using the Pad for solo safe settings.

Solo – Mute Swap

Explains swapping solo and mute selections.

Solo Modes

Solo and Mute to SEL

Describes transferring solo/mute selections to edit/mix selections.

SEL to Solo or Mute

Explains soloing or muting selected channels.

Naming Paths

Choose Path to Name

Guides on selecting a signal path to name.

Name One Path

Details the process of naming a single path.

Megamodes

Editor

Describes the Editor megamode for audio editing.

Mixer

Describes the Mixer megamode for mixing and automation.

Setup

Explains the Setup megamode for background configuration.

Record

Details the Record megamode for recording operations.

Recording

Arming Tracks

Details three ways to arm tracks for recording.

Record Monitoring

Explains how to set monitor settings for armed tracks.

Tape Mode

Explains using Tape Mode for clip replacement.

Auto Name

Describes automatic naming of clips based on seedname and number.

Patching Signal Paths

The Patch Dialog

Explains how to use the Patch dialog to connect sources and destinations.

Making a Patch

Guides on selecting sources and destinations to create a patch.

The Multi Button

Explains using the Multi button to patch sources multiple times.

Reverse Patching

Selection

Guides on selecting tracks for reverse patching.

Patching

Details how to select sources and patch them to selected tracks.

Monitors

Toggle Main and ALT Speakers

Explains toggling between main and alternative monitor speakers.

Choose Speakers

Guides on selecting defined speaker sets.

Configure Monitor Speaker Sets

Details setting up formats, outputs, and names for speaker sets.

Configure Monitor Sources

Choose Source

Guides on selecting system buses or external sources.

Source Config

Details defining or changing external sources and monitor sets.

ALT Switches

Explains ALT switches for changing from standard to alternative settings.

Setup

Frame Rate

Explains how to change the timecode frame rate.

Sync Source

Guides on selecting the sync source for the system.

Preroll and Postroll

Bus Format

Set Bus Formats

Guides on selecting buses and changing their formats.

Bus Reduction

Explains bus reduction for simultaneous mixing in multiple formats.

Bus Assign

Describes assigning paths to buses for mix destinations.

Link Groups

Creating a Link Group

Guides on creating and unlinking link groups.

Link Group Features

Lists effects of linking feeds in link groups.

Link Group Display

Shows how link groups are displayed in Mixer and Editing screens.

Fader Groups

Control

Describes how faders in a group are controlled by a Master.

Displaying Group Masters

Guides on showing VCA Group masters on the Mixer Screen.

Global Assignment

Files

Create a New Project

Guides on creating a new project with specific details.

Open Project

Explains how to access saved projects via a Windows dialog.

Save Project

Emphasizes the importance of saving projects.

Save My Automation Data

Guides on saving automation data separately from the project.

Mixing

Using the Pad

Details the general workings of the Pad for signal processing.

EQ

Explains the four modes of EQ and how to switch between them.

Path

Explains fader, pan, spread, divergence, and rotate controls.

Dyn

Describes the three modes for Dynamics control.

Inserts

Direct Outputs

Oscillator

Details toggling the oscillator and routing it to a bus.

Automation

Using the Pad to write Automation data

Guides on writing automation data using the Pad.

Touch write

Explains writing automation by grabbing controls.

Touch AutoEnable

Simplifies touch write by automatically enabling paths.

Automating Plug-ins

Explains how to enable and automate plug-in parameters.

Preview

Join

Describes carrying parameter values from one place to another.

Isolate

Auto Safe

Describes preventing signal paths from entering Write or Trim.

Automation Curves

Presets

Explains using presets to quickly access parameters and create new ones.

Editing

Cut and Paste

Explains cutting audio to the clipboard and pasting it.

Razor Cuts

Explains cutting time and audio simultaneously.

Trimming clips

Defines trimming clips and changing accessed audio length.

Slip

Explains moving clips to a new time location.

Fade and Crossfade

Fade Head

Guides on creating a fade from the start of a clip to the cursor.

Setting Fade Duration

Guides on numerically setting fade duration.

Fade Shape

Details parameters for fade shape like X-Point and X-Level.

Capturing Fade Shapes

Explains extracting fade parameters to apply to other clips.

The Numpad

Parameter Entry

Describes entering numerical values using the Numpad.

Loc and Set

Explains storing and retrieving locators using Set and Loc buttons.

Fader Sets

Describes activating and using fader sets with external faders.

Mixer Set

Explains the Mixer Set option for automatically placing channels on faders.

Go To

Go To Timecode

Details entering timecode addresses to locate.

Capture Timecode

Explains capturing current timecode for later use.

Go To Mark

Describes locating to stored timecode marks.

Go To Clip

Guides on displaying and locating clips in the project.

Jump by Seconds

Play Jog

Jog Speed

Details ways to change jog speed using various key combinations.

Shuttle

Explains entering Shuttle mode using the BLUE key and Play Jog.

Loop Jog

The Jog Menu

Lists options for controlling jog behavior.

Editing

Edit Modes

Lists the six main editing modes available in Edit Megamode.

The Cursor

Defines the Cursor or Play Head as the point where edits occur.

Cut and Paste

Explains cutting audio to the clipboard and pasting it.

Head

Explains working with the head of a clip for editing.

Range

Notes about Cut and Paste

Provides additional notes on Cut and Paste operations.

Variations

Discusses extra keys that change Cut and Paste functions.

Copy

Explains the Copy function, similar to Cut but without removal.

Erase

Describes the Erase function, similar to Cut but without clipboard use.

Fade and Crossfade

Fade Head

Guides on creating a fade from the start of a clip to the cursor.

Setting Fade Duration

Guides on numerically setting fade duration.

Fade Shape

Details parameters for fade shape like X-Point and X-Level.

Capturing Fade Shapes

Explains extracting fade parameters to apply to other clips.

Editing Automation Curves

Events

Details editing events, moving, deleting, and creating them.

Drawing

Explains creating automation data using the mouse.

Tracks & Transport

Displaying Tracks

Explains how to display and select the number of tracks.

User Selection of Tracks

Explains creating and accessing user track sets.

Track Colours

Explains track colors and their meaning for clips.

Choosing Clip Colours

Guides on selecting and applying colors to clips.

The Clip

Add Clip

Explains ways to create a new clip.

Clip Display Information

Details choosing displayed information within clips.

Selecting Tracks

Using Track Keys

Explains using track selection keys and bank keys.

The SEL Key

Describes the SEL key for displaying 48 signal paths.

Using the Mouse

Explains selecting tracks using mouse clicks and drags.

Time Scale and Display Zooming

Timescale display

Explains different timescale display options like frames and bars/beats.

Bar/Beat display

Tempo

Explains setting tempo in beats per minute.

Audio Scrollers

Transport Controls

Jog Commands

Details pressing Play Jog key and modifier keys for jog speed.

Loop Jog

Describes loop jogging for detecting pitch changes or sibilance.

Shuttle

Explains entering Shuttle mode using BLUE and JOG/SHUT keys.

Clip Equalisation

Applying EQ

Guides on applying EQ to clips or ranges using the clip EQ button.

EQ display

Explains the EQ display and how to interact with it.

Band

Describes the four EQ bands and their available filter types.

Value Grid

Shows current EQ parameters being changed.

Screen Mix Controls

The Mixer Screen

Introduces the mixer screen and its layout.

Tiles

Explains what tiles represent and their information.

Called Channel

Explains how to control a single channel in detail.

Track Feed and Live Feed Channel Tiles

Describes channel tiles and parameter windows.

Input Section

48 V and Mic Control

Explains controls for Fairlight Mic preamps.

Recording Section

Details Arm, Thru, Rec Level, Trim, and Phase controls.

Direct Send and Insert

Explains Direct In, Pre/Post, Level, and Insert In/Out controls.

Panning

Basic Panning

Explains using L-R and F-B controls for panning.

Spread

Describes adjusting perceived size of surround mix using Spread.

Diverge

Explains spreading signal across loudspeakers using Diverge.

Rotate

Describes rotating surround mix using Rotate controls.

Equalisation

Dynamics

Aux Sends

Zoom Panels

Describes seeing more detail using Zoom Panels for EQ, Dynamics, and Pan.

Meters

Fat Channel Bus Meters

Explains displaying metering for bus elements in the Fat Channel.

Master Screen Meters

Introduces the set of eight Master Screen Meters.

Selection of metering source for the Master Screen Meters

Guides on selecting metering sources for Master Screen Meters.

Metering History

Explains how meters keep a history of peaks and their timecodes.

Meter Sets

Using the Master Screen Meters

Guides on using the Master Screen Meters and the Patch I/O page.

Peaks

Explains variable threshold for numeric peak levels.

Clear Peak

Describes resetting peak hold display and clearing peaks.

Macros

What is a Macro?

Defines macros and macro trigger buttons.

Recording Macros

Guides on recording macros by pressing keys and recording keystrokes.

Macro Names

Guides on naming macros for easier identification.

Macro Colour Groups

Explains setting background colors for macros to form functional groups.

Grouping

Link Groups

Explains link groups for controlling feeds in multichannel formats.

Creating a Link Group

Guides on creating and unlinking link groups.

Destroying a Link Group

Explains how to destroy link groups via the Link Group menu.

Suspending a Track Link Group

Guides on temporarily suspending track link groups.

Fader Groups

Control

Describes how faders in a group are controlled by a Master.

Global Assignment

Explains controlling fader group membership globally using the Grouping Window.

Assignment from the Virtual Channel

Details controlling fader group membership via the Virtual Channel.

Multi Trim

Describes multi-channel mouse-driven operations for changing channels.

Using XE-6 Faders

Basic Operation

Explains basic fader and mute functions.

The OLED Display

Describes information shown on the OLED display.

Fader Sets

Explains selecting and mapping fader sets.

Call button

Explains the Call button's function to put channels into the Pad.

Using the Fairlight Fader Sidecar

Fader Controls

Explains individual fader controls like Solo, Mute, Call, Soft, Fader, AUTO.

Zero Faders and Pan Pots

Explains setting faders to zero dB and pan pots to center.

The Soft Key

Describes the Soft Key's use in adding feeds to the enable matrix.

The Soft Pot

Explains changing the Soft Pot function from panning.

Automation Mode Selection

Fader Displays

Details the status indicators for signal paths on faders.

Using Groups

Explains using Fader Groups for controlling multiple signals.

Faders To...

Faders to Aux

Explains assigning faders to control Aux bus send levels.

Faders to Reduction Bus

Guides on assigning faders to control reduction bus send levels.

Fader To Input

Explains assigning faders to control input levels before disk recording.

Fader Sets

Mapping Fader Sets

Guides on selecting and mapping fader sets.

Mapping Multiple Faders

Explains mapping ranges of feeds to fader ranges.

Inserting and Deleting Faders

Holding Faders

Describes temporarily retaining fader positions when recalling sets.

AudioBase

Searching for Sounds

Explains using the search interface to find clips.

Placing Sounds In A Project

Guides on placing matching clips into the project.

ADR

The ADR List

Explains setting up recordings with In/Out points and text.

Creating characters

Details adding characters to the ADR project.

Sort by character

Guides on sorting the ADR list by character or time.

ADR Preferences

Explains setting user preferences for ADR.

Preroll and Postroll

Rehearsing a cue

Guides on rehearsing cues before recording.

Recording a cue

Details recording cues using Rec/Playback and Cycle.

Playing Back a cue

Explains playing back cues using Playback mode and Cycle.

Pre-Record

Allows entering record earlier than the cue time.

Auto Conform with EDL Tool

Loading an EDL

Guides on loading an EDL file.

Capture and Conform

Explains performing capture and conform simultaneously.

Set up Track Mapping

Details choosing tracks for recording and mapping them.

Select Edits to Capture

Guides on selecting and marking events in the EDL display.

Reconform

Link Reels

Guides on choosing projects for each reel in the Reel Linking dialog.

Project and File Management

Project Formats

Details the two native project formats: MT and DR2.

MT Projects

Explains the MT Project format for backward compatibility.

DR2 Projects

Introduces DR2 projects as a new format with enhanced capabilities.

Stuffing FUFs

Explains dragging and dropping external files onto the timeline.

Backup Project to Folder

Media Scanning

Detailed Media Management

Guides on working with media and project management.

Discarding Unused Media

Selected Project Discard command

Describes discarding unused media from a project's recycle bin.

Pyxis Track

Creating a Pyxis Track

Guides on adding a video track to a project.

Hiding and Showing the Video Track

Explains how to hide or show the video track on the Edit Screen.

Video Track Display Offset

Details adjusting the video track display offset for monitors.

Loading Video into Pyxis Track

Explains two methods for loading video into Pyxis Track.

Importing a Video File

Import by Drag and Drop

Explains importing video files using Drag and Drop.

Capturing Video into Pyxis Track

Configuration of the Decklink card

Guides on configuring the Decklink card settings.

Configure Dream II Video Capture options

Explains configuring Dream II's video capture system.

Invoke Video Capture Mode

Details invoking the Video Capture Mode for recording signals.

The Pyxis Window

Video Locators

Describes clicking markers to capture frames and locate video locators.

The Video Scroller

Explains the Video Scroller for viewing frames and scene changes.

Editing the Video Track

Selection

Explains how to select the video track using symbols or SEL button.

Editing with XYNERGI Buttons

Details using XYNERGI buttons for editing video tracks.

Editing with the Mouse

Explains editing video clips using the mouse.

Watermarking

Using Pyxis Track as a Machine

Plug-ins and ReWire

General Capabilities

Explains instantiating plug-ins in track feeds and live feeds.

VST and VSTi

Introduces VST and VSTi standards and their use in Dream II.

Using VST Effects on Fairlight systems

Provides scenarios for using VST effects.

Using VST Effects in Xynergi

Setup and installation

Details installing plug-ins and copying DLL files.

Block Size

Explains controlling block size for plug-ins over AudioBridge.

Latency

Inserting a Plug-in on a Track

Guides on selecting tracks and adding plug-ins.

Controlling Plug-ins on Screen

Locking the display

Describes locking plug-in GUI windows to prevent disappearance.

Using the Library

Explains saving plug-in presets in the Library.

Plug-ins on Faders

Control Pages

Graphical Display

Describes displaying plug-in graphics in the Pad area.

Plug-in Zoom

Explains zooming in on plug-in graphics for better readability.

Plug-in Editor

Details using the Plug-in Editor to place parameters and set control types.

Choosing a Parameter

Choosing the Pad Control

Explains assigning parameters to Pad controls.

Setting Control Type

Describes setting control types like Linear, Toggle, and Multi-Switch.

Renaming a Control

Erasing a Control

Describes how to unassign controls.

Setting a Zoom Window

Explains creating built-in zoom windows within the Plug-in Editor.

Saving the Fleximap

Describes saving Fleximap settings when exiting the editor.

Fleximap Files

Discusses useful actions when editing Fleximap files directly.

Clip based Plug-ins

Step 6

Press render softkey to directly render plug-in processing to the clip.

Using VST Instruments in Xynergi

ReWire

The ReWire Mixer

Explains Dream II as a ReWire Mixer supporting clients.

Using ReWire Devices in Xynergi

Setup and installation

Guides on installing and setting up ReWire software.

Launching a Rewire Application

Patching a Rewire Application

Explains patching Rewire inputs to tracks or live feeds.

Fairlight Partner Program

About the Partner Program

Describes Gold and Platinum partners and integration methods.

HUI Slave Mode

Introduction

Explains HUI protocol and controllable functions.

Setup

Guides on installing HUI devices and configuring the INI file.

MIDI Devices

Details how Xynergi system recognizes MIDI devices via HUISetup.txt.

Identifying Keys

Remap File

Explains creating a remap.txt file for key event routing.

Remap to Macros

Identifying Keys

Guides on finding HUI key names using MSAT.

Advanced – using Scripted Macros

Import / Export

Importing Files

Lists file types that DREAM II can import.

Importing an OMF

Guides on importing OMF files.

Clip Naming

Describes deriving clip names from OMF files.

Sample Rate Conversion

Explains automatic real-time sample rate conversion for imported files.

Exporting Audio

File Type

Explains selecting file types like Wav, BWave, AIF for export.

Export Using

Guides on selecting Clip EQ, Clip Level, or Normalize for export.

Mixdown

Explains options for exporting entire project, range, or selected clips.

Channels

Details selecting export file formats like Mono, Stereo, MultiChannel.

Exporting Video

Timecode Setup

Sample Rate

Notes that sample rate is set at project creation.

Frame Rate

Explains changing the frame rate at any time.

Sync Source

Guides on synchronizing the system sample rate to its clock source.

Synchronization Details

Position

Defines position reference for determining disk recorder project playback.

Motion

Explains external machine speed and its relation to Master Clock rate.

Pull-Up and Pull-Down

Machine Control

Setting up Machines

Guides on choosing machine types (M1, M2, M3).

TC Master

Describes TC Master setting for controlling 9-pin machines.

Locate Method

Explains selecting between Cue Only or Unlace locate methods.

Lace Window

Describes the Lace Window for machine unlacing.

Edit Delay (frames)

Confidence Head

Describes switching the video machine's Confidence Head on or off.

Stop Command

Allows keeping VTR tape on heads when machine stops for quicker start.

Head Protect

Specifies time after which tape is removed from heads to prevent wear.

Play Tracking

Determines how many incorrect frames trigger sync adjustment or stop.

Remote (Slave) Mode

Select 9-pin ID

Guides on choosing the type of machine emulated by DREAM II.

Status Sense Play Tally

Controls aspect of 9-pin performance related to play tally.

LTC Chase

Explains DREAM II chasing Longitudinal Time Code.

Machine Control Indicators

Name

Displays the name of the 9 Pin Device.

Servo LEDs

Explains Servo LEDs indicating servo and sync lock.

Timecode

Displays the current timecode position of the external device.

Status

Displays the device status.

Putting Machines Online

Editing with Machine Control

Placing Sound to Picture

Guides on locating video, cutting/copying clip, and pasting it.