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Kurzweil K2000 - GUIDE SUPPLEMENT - VERSION 3

Kurzweil K2000 - GUIDE SUPPLEMENT - VERSION 3
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3-6
Song Mode and Sequencing
Getting Started with the Sequencer
To change the endpoint from 6:1 (or any other incorrect value) to 5:1, press the right arrow
button to position the cursor in the Bar:Beat:Tick column (6:1.000 in the above example).
Type 51000 then press the Enter button. The endpoint is changed, and the song is now
four measures long.
7. Press Exit to return to the SongMode:MAIN page. If you’ve made changes in the Event
Editor, confirm them now.
8. On the SongMode:MAIN page, make sure that record mode and play mode are set to
Loop, as shown in the following diagram.
9. Turn on Input Quantization.
While you’re on the MISC page, take a look at the quantize parameters (Quant, Grid, and
Swing) in the middle column of the page. Quantization is a very useful feature, especially
for the rhythmically challenged. When you quantize a track, the sequencer moves the
elements of that track closer to a grid based on the time signature of the tune. You can use
quantization to subtly tighten up a rhythm track or to create a precise, unwavering
mechanical rhythm.
For our drum loop, we’ll try the total quantize experience, so position the cursor over the
Quant parameter, then turn the alpha wheel until the value is 100%. Move the cursor
down to the Grid parameter. The default value 1/8 indicates that quantization will move
the notes you play to the closest eighth note. Try double-pressing the
Increment/Decrement buttons below the Alpha Wheel to move through a range of useful
grid values. Note that some of the values have tr or t appended to them. These are grid
settings that allow you to maintain a triplet feel. We’ll use a setting of 1/16, however, so
set this value, then press Exit to return to the SongMode:MAIN page.
Note: The K2000’s sequencer also provides a full range of advanced quantization features that you
can apply to previously recorded tracks. To learn about these, check out the Quantize and Reference
Quantize functions on the EditSong:TRACK page.
10. Make sure you are in Merge Mode.
On the SongMode:MAIN page, check the Mode parameter, and make sure it is set to
Merge rather than Erase. Being in Merge Mode means that while you are recording this
track you will be able to overdub more sounds with each successive loop.
11. Begin recording drums.
SongMode:MISC||Events:186K|||STOPPED||||
RecMode|:Loop|||Quant:Off|||CountOff:1||
PlayMode:Loop|||Grid|:1/8|||Click|||:Rec
KeyWait|:Off||||Swing:0%||||ClickCh|:16|
Locate||:||1:1||Sync|:Both||ClickPrg:198
AutoIn||:||1:1||Clock:Int|||ClickKey:C|4
AutoOut|:||1:1||Tempo:Auto||ClickVel:90|
Record||Play|||Stop|||New|||In/Out|MAIN|
RecMode and
PlayMode
parameters
Quantization
parameters

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