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Polyend Play
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109
Polyend Play Manual Rev 1
NOTES
Beat Fill including Kick, Snare & HiHat Fill
The Beat ll algorithm will populate selected tracks with a genre based
pattern up to 16 steps in length and is based on one of the 128 pre-
programmed, genre based rhythms. Samples are intelligently selected by
the ll tool from the loaded sample pool folder. Step placement is xed
based on the current genre and uses notes from the applied ll template or
can be set to a unique note from within the Settings > ‘Fill Cong’ Menu.
The ll tool is not linked to the actual project tempo but the Beat genres are
designed for specic tempo ranges.
▌ CREATING PATTERNS FROM BEAT FILLS
1. To maximise the features from the Beat Fill function ensure the sample
pack required is loaded to the project sample pool. Beat ll is heavily
reliant on correctly formatted sample packs.
2. Select the tracks to ll into by pressing the function pad [Select] for the
respective tracks. Rows represent tracks. The Track will illuminate blue
and the track select function button bright green. Ideally select tracks to
cover Kick, Snare and Hats which Beat Fill is based around.
3. Press [Fill] button. Initial selection of ll will select the mode. When
subsequently pressing the [Fill] button within the ll mode, a ll will be
initiated to populate steps on selected tracks.
4. Select ‘Beat’ Fill algorithm. Ensure the upper ll parameter is set to
‘Beat’. Press the left side [Screen] button to ensure the algorithm type is
in focus. Turn (Screen) when the upper parameter is highlighted to
select the algorithm, in this example select ‘Beat’.
5. Set the ‘Beat’ Fill algorithm genre. Press the left [Screen] button to
ensure the genre is in focus. Turn (Screen) when the lower parameter is
highlighted to select the preset. This is a pre-programmed rhythm which
will be applied for 1-3 tracks for Kick, Snare and Hi-Hats respectively.
6. Press [Fill] button again. The selected steps will be populated with the
pattern based on genre preset and samples from the sample pool.
7. Try Iterating [Fill] further to trial & error new samples into the existing,
xed pattern. Each iteration will apply a new sample set. Try setting the
folder parameter and randomizing an octave to create tonal sounds.
Note that a variation of beat ll exists to allow tracks to be managed
individually. Select Kick, Snare or HiHat as the Type and select only one
track to populate steps based on the genre and samples based on the type.
Sequencing Patterns
6

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