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PRG Mbox - Object Transitions; Blend Modes; Draw Modes

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223
MBOX® USER MANUAL
Object Transitions
Value Transition Description
0 Dissolve dissolve
1-10 TBD in Mbox v4 these transitions are unavailable, status TBD
Blend Modes
Value Blend Mode Description
0 Standard no blending
1 Additive layer’s colors are added to underlying colors (blacks appear transparent)
2 Screen similar to Additive, with less of underlying color (blacks appear transparent)
3 Multiply multiplies layer’s color with underlying color (blacks appear opaque)
4 Subtractive
layer’s colors are subtracted from underlying colors (blacks appear
transparent)
5 Exclusion
underlying colors are inverted where layer color is lighter; layer’s colors are
then added to underlying colors (blacks appear transparent)
6 Invert Subtractive
underlying colors are subtracted from layer’s colors (blacks appear
opaque)
7 Invert Additive
layer’s colors are inverted and are added to inverse of underlying colors
(blacks appear transparent)
Draw Modes
Value Draw Mode Description
0 None no effect
1 Light/Trim automatic ambient lighting of object/trims edge of backgrounds
2 Cut cuts holes in stencil mask, based on opacity of layer
3 Cut + Light as above w/ lighting
4 Cut & Draw as mode 2 but texture is drawn on object too
5 Cut & Draw + Light as above w/ lighting
6 Draw Thru Stencil this layer’s texture is drawn where holes have been cut in stencil
7
Draw Thru Stencil +
Light
as above w/ lighting
8 Draw Onto Stencil this layer’s texture is drawn where stencil is not cut
9
Draw Onto Stencil +
Light
as above w/ lighting
14 Opacity Fades to Black opacity parameter causes layer to fade to black rather than transparent

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