Temporary Memory—The Temporary
Area (Temporary Pattern)
When you play a sound or select a patch for editing,
the selected patch is called into a location known as
the “temporary area.”
When you edit or record a pattern, the contents of the
pattern are automatically copied to TMP (temporary
pattern), and your operations will affect this data.
Memory Card
An optional memory card can be used to store 512
User Patches and 200 User Patterns, just as in the user
memory of the JX-305.
fig.1-8TEXT (#MC fig.1-9)
* The data in memory will be preserved even if the power is
turned off, and can be recalled at any time. However, the
data in the temporary area will be lost when the power is
turned off.
When you modify the settings of a patch or the contents of
a pattern, you are actually modifying the data that was
called into the temporary area or the temporary pattern.
(In other words, you are not directly modifying the data
in memory.) If you wish to keep the changes that you have
made to the patch or pattern, you must save the data as a
user patch or user pattern.
☞ “Saving Patches You’ve Created (Patch
Write)” (p. 82)
☞ “Saving Patterns You’ve Modified (Pattern
Write)” (p. 36)
Basic Operation
Modifying a Value
To select a patch or pattern, or to modify a parameter
value, use the VALUE dial or the INC/DEC buttons.
fig.1-9
INC button/DEC button
To increase a value press [INC]. To decrease a value
press [DEC].
If you continue pressing the button, the value will con-
tinue to change.
If you press one button while holding down the other
button, the value will change rapidly.
If you hold down [SHIFT] and press a button, the
value will change in larger steps.
VALUE dial
To increase a value, rotate the [VALUE] dial clock-
wise. To decrease a value, rotate the [VALUE] dial
counterclockwise.
If you hold down [SHIFT] as you rotate the [VALUE]
dial, the value will change in larger steps.