Simrad CS66
110 20221859 / F
Object information window, page 23.
Modifying and deleting a mariner object
A mariner object may be edited or removed from the display by
tapping the Tools menu followed by Mariner Objects and Edit
commands.
The Edit Mariner Object dialog will be displayed.
The keys in the dialog box have the following function:
Go To Mariner Object
Moves the display center to the selected mariner object, and
highlights the object in the display.
Clear Marked Object
Clear the highlight on the object in the display.
Delete Mariner Object
Deletes the selected mariner object.
Removes the Edit Mariner Object dialog from the display, and
highlights the selected object in the screen. The Mariner Object
dialog will be displayed.
Use the cursor to edit the object as shown below.
Begin Edit
Move a point by pressing
the left cursor key and
moving the cursor to a new
position.
Delete a point by pressing
the right cursor key.
Insert a new point by pressing
the left cursor key and
moving the cursor to a new
position.
The changes are saved or rejected by tapping Save or Cancel in
the Mariner Object dialog.